ZERO Sievert

ZERO Sievert

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Weapon Sprite Overhaul [New weapon update]
   
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Items: Weapons
태그:  Attachments
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2025년 6월 13일 오전 3시 28분
2025년 10월 3일 오전 9시 58분
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Weapon Sprite Overhaul [New weapon update]

설명
October 1 New weapon Update

Styer AUG
Saiga 12
MP9

New sprite added


Weapon Sprite Overhaul

Experience a complete visual overhaul of the game’s arsenal.

Most weapon sprites have been entirely redesigned with more refined and detailed aesthetics.

Attachments—such as the EOTech sight—have also undergone visual enhancements, and brand-new attachments have been added to expand customization options.


What’s changed?

Replace the gun names with the original gun names.

Most weapon sprites have been redesigned

Most scope and sight sprites have been redesigned

Most stock sprites have been redesigned

Some attachment sprites have been redesigned

Most muzzle brake sprites have been redesigned

Most handguards sprites have been redesigned


Separate additional features

I have separated the parts of the original mod that affected vanilla balance.

Additional parts can no longer be obtained through merchants (though they may still appear at a very low probability in random spawns),
and the functionality of the mid-range scope has been restored.

If you want the same features as before, you can restore them through the mod below.

The separation of the mod may cause a crash error when running the game.
Downloading the mod below should fix the issue.


WSO add-on

Multiple new scopes added for mid-range combat.

Some mid-range scopes have been adjusted (scope functionality removed)

Certain weapons now feature new magazine options

Added universal muzzle brake



August 12, 2025 Notice

Since the mod was split, trying to access parts that existed in the old version may cause the game to crash.

You can either subscribe to the separated mod or follow the steps below to remove the deleted parts directly from your save file:

Path:

C:\Users\[Your Windows username]\AppData\Local\ZERO_Sievert\[Maybe user number]


Here you can edit your save file. Use Ctrl + F to search for the problematic part names.

First, disable the Steam Cloud save feature and launch the game. Then edit the data file. After that, load the save using the in-game load function, and the issue should be resolved.

acog_scope -> mod_ak74_sight_1
mod_allround_brake -> mod_ar15_brake_1
mod_pso_2_scope -> mod_ak74_sight_1
mod_vintar_bc_magazine -> mod_ar15_magazine_30


The names on the left are the deleted parts causing issues.

The names on the right are the standard parts you should replace them with.

For easier editing, I recommend using Notepad++.



Credit
Huge thanks to Tidao, creator of the Tieba mod[www.nexusmods.com], for granting permission to use their amazing sprites!

Some sprites were created with inspiration from the EFZ mod[www.nexusmods.com]. They may be modified upon request from the original creator.

Thanks to Falselight for helping with the excellent code optimization.
인기 토론 모두 보기(2)
2
2025년 8월 1일 오전 5시 52분
Need help on error
MinterZ
0
2025년 8월 12일 오전 6시 05분
고정됨: August 12, 2025 Notice
Mk Ⅳ: GIRZU
댓글 38
Mk Ⅳ: GIRZU  [작성자] 42분 전 
@Peter McFondle
Delete the installed_mods.json and mods_enabled.json files located in
C:\Users\[[YourName]]\AppData\Local\ZERO_Sievert,
then try running the game again.
Peter McFondle 7시간 전 
Mod is not showing up in the mod list so the guns aren't renamed. Anyone else having that issue?
Sir Walross 10시간 전 
quick question, could you shorten the AKS74Us barrel so that the front sight sits flush to the wooden handguard? would look more realistic
Mk Ⅳ: GIRZU  [작성자] 2025년 10월 2일 오후 8시 45분 
@Spyyre
Fixed a bug where mods were not applying to magazines.
Spyyre 2025년 10월 2일 오후 5시 49분 
FYI the item name for the AUG FDE 30-round mag is "mod_aug_magazine_30_desert"
Spyyre 2025년 9월 28일 오후 7시 30분 
Updoot from my previous comment, I just ended up copying all the code from init.script from that mod and pasting it at the bottom of init.script in this one to get the names I wanted. And then I subsequently ended up preferring these and removed my changes anyways lmfao. Still would like to know if there is a way to change mod load orders though
Spyyre 2025년 9월 28일 오후 5시 17분 
Is there a way to change mod load order? I prefer the simplified names from Original Gun Names over the more detailed weapon names youve included in this, but I like using this mod.
Chotato 2025년 8월 18일 오후 5시 57분 
I've never experienced anything like this on my Deck before and it's so weird that things I already tried fixed it, but only after a hard crash into a reset. I'm now playing with the stack mods, real weapon names and weightless ammo and it's all working just fine. I'd do some more experiments with this mod but I'm honestly terrified to try again, as I wasn't sure it was going to recover from the black screen boot loop
Chotato 2025년 8월 18일 오후 5시 56분 
Only happened once I installed this mod specifically, with all the stack mods, real weapon name mod and weightless ammo mods working fine.

All that you suggest was done already, I put the game back to a vanilla state and reinstalled it with no change. It would still crash Steam any time I tried to open it. I deleted the mod .json files and still no change. Validated cache and no change. It ended up hard crashing my Deck and getting it stuck in a black screen boot loop for 20 minutes or so before it finally booted back up. Tried to launch the game again with an immediate CTD, but Steam was no longer crashing with it. I validated the game files one last time and it started working again.
Mk Ⅳ: GIRZU  [작성자] 2025년 8월 18일 오전 3시 39분 
@Chotato
If you installed my mod for the first time, there shouldn’t be any issues. The crash problem I anticipated only happens to players who were already using the previous version — since some parts were removed when the mod was “split,” the game can no longer find the old code, which leads to errors. So if that problem occurs, it means the game crashes when you interact with those “missing parts.”

Here’s what I suggest:

1. Unsubscribe from every mod, completely remove the game, and reinstall it from scratch.

2. Also back up your save files and delete them from the game folder.

If you’ve done all that, the game should launch normally. After you confirm a clean launch, try installing a very simple mod first and test again.

My guess is there’s a compatibility issue between the Steam Deck and the Zero Sievert Workshop. My mod itself is very simple in structure and can’t affect Steam as a platform.