Garry's Mod

Garry's Mod

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project skeleton mafia player model's mod
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Cartoon, Fun, Roleplay
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更新時間
6.396 MB
6 月 12 日 下午 7:31
11 月 15 日 下午 4:26
2 項更新註記 (檢視)

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project skeleton mafia player model's mod

在 Drag0nl0rdss 的 1 個收藏中
maxwells madness project
30 個項目
描述
so i had nothing to do so i decided to take up my free time and make this project with the help of ai of course most the ai did the medium of the coding while i did the most of the coding as i reused some of the lua files code's from my previous projects

so what does it include

- the skeleton mafia

- its very own Tommy gun had to use mobster typewriter view model as a place holder

- chatter sounds can be disabled or enabled

- the tommy gun and switch to 2 modes using secondary fire gun mode and melee mode each with its corresponding holdtype

IF the original author wants this taken down i will gladly take it down

also do not re-upload my stuff without my permission some people are saying that so i gotta say it

all credits gos to

Panckakebro
Iron
Xb33
Mikusch

disclaimer

I DON'T CONDONE STEALING PEOPLES HARD WORK AS this is accept to tf2 I WILL NOT BY ANY MEANS STEAL PEOPLES HARD WORK IF THE AUTHOR WANT THIS MOD TAKEN DOWN THEN I WILL GLADLY TAKE IT DOWN NO IF'S AND'S OR BUTT'S YES SPINEYARD IS ACCEPTED TO TEAM FORTRESS 2

ALSO CREDITS TO LIZARD OF OZ AND THE MOBSTER VIP GAMMODE TEAM FOR MAKING THE MOBSTER GAMEMODE I HAD TO USE THE TYPEWRITER VIEW MODEL AS A PLACEHOLDER FOR THE TOMMYGUN SWEP ALL CREDIT GO'S TO THERE PERSPECTIVE OWNERS IF THEY WILL LIKE TO TAKE THIS MOD DOWN I WILL GLADLY TAKE IT DOWN MYSELF

I DO NOT OWN THE MODELS USED IN THIS MOD ALL CREDIT GOS TO THERE ORIGINAL OWNERS
18 則留言
Drag0nl0rdss  [作者] 11 月 23 日 下午 7:45 
ok doki :)
ヅSakiyaNoombaヅ 11 月 23 日 下午 7:41 
nah its fine
Drag0nl0rdss  [作者] 11 月 23 日 下午 7:05 
well i looked it about it on chatgpt it said its "possible" but not really heres the break down

dynamic grid graph

A voxel navigation system

A waypoint system

Node graphs using Dijkstra / A*

“Virtual navmesh” using trace hulls to find walkable areas

listen I NEVER DONE A nextbot before BUT i did one its like the zombie mercenary nextbot and listen im not a nextbot maker guy :/ sorry to let you down but i COULD help you to the best of my ability
ヅSakiyaNoombaヅ 11 月 23 日 下午 6:57 
Overall performance I kinda want them to generate their own navmesh
Drag0nl0rdss  [作者] 11 月 23 日 下午 6:46 
i think nextbot pathing may take the cake but im not much of a coder myself (despite me making these addons in the first place) whats in for optimization tho?
ヅSakiyaNoombaヅ 11 月 23 日 下午 6:23 
Or maybe Optimization
ヅSakiyaNoombaヅ 11 月 23 日 下午 6:23 
Let's say Nextbot pathing
Drag0nl0rdss  [作者] 11 月 23 日 下午 5:12 
uuuuuuuuuuuh depends what do you ask of me im not busy........MOST of the time
ヅSakiyaNoombaヅ 11 月 23 日 上午 8:41 
Well, in that case, what can you contribute?
Drag0nl0rdss  [作者] 11 月 15 日 下午 4:47 
your welcome and if you need anything else feel free to ask :D i really love to help