Garry's Mod
Недостаточно оценок
project skeleton mafia player model's mod
   
Наградить
В избранное
В избранном
Удалить
Тип контента: Дополнение
Тип дополнения: Модель
Размер файла
Добавлен
Изменён
6.396 MB
12 июн в 19:31
15 ноя в 16:26
Обновлений: 2 (просмотреть)

Подпишитесь, чтобы загрузить
project skeleton mafia player model's mod

В 1 коллекции, созданной Drag0nl0rdss
maxwells madness project
Предметов: 30
Описание
so i had nothing to do so i decided to take up my free time and make this project with the help of ai of course most the ai did the medium of the coding while i did the most of the coding as i reused some of the lua files code's from my previous projects

so what does it include

- the skeleton mafia

- its very own Tommy gun had to use mobster typewriter view model as a place holder

- chatter sounds can be disabled or enabled

- the tommy gun and switch to 2 modes using secondary fire gun mode and melee mode each with its corresponding holdtype

IF the original author wants this taken down i will gladly take it down

also do not re-upload my stuff without my permission some people are saying that so i gotta say it

all credits gos to

Panckakebro
Iron
Xb33
Mikusch

disclaimer

I DON'T CONDONE STEALING PEOPLES HARD WORK AS this is accept to tf2 I WILL NOT BY ANY MEANS STEAL PEOPLES HARD WORK IF THE AUTHOR WANT THIS MOD TAKEN DOWN THEN I WILL GLADLY TAKE IT DOWN NO IF'S AND'S OR BUTT'S YES SPINEYARD IS ACCEPTED TO TEAM FORTRESS 2

ALSO CREDITS TO LIZARD OF OZ AND THE MOBSTER VIP GAMMODE TEAM FOR MAKING THE MOBSTER GAMEMODE I HAD TO USE THE TYPEWRITER VIEW MODEL AS A PLACEHOLDER FOR THE TOMMYGUN SWEP ALL CREDIT GO'S TO THERE PERSPECTIVE OWNERS IF THEY WILL LIKE TO TAKE THIS MOD DOWN I WILL GLADLY TAKE IT DOWN MYSELF

I DO NOT OWN THE MODELS USED IN THIS MOD ALL CREDIT GOS TO THERE ORIGINAL OWNERS
Комментариев: 18
Drag0nl0rdss  [создатель] 23 ноя в 19:45 
ok doki :)
ヅSakiyaNoombaヅ 23 ноя в 19:41 
nah its fine
Drag0nl0rdss  [создатель] 23 ноя в 19:05 
well i looked it about it on chatgpt it said its "possible" but not really heres the break down

dynamic grid graph

A voxel navigation system

A waypoint system

Node graphs using Dijkstra / A*

“Virtual navmesh” using trace hulls to find walkable areas

listen I NEVER DONE A nextbot before BUT i did one its like the zombie mercenary nextbot and listen im not a nextbot maker guy :/ sorry to let you down but i COULD help you to the best of my ability
ヅSakiyaNoombaヅ 23 ноя в 18:57 
Overall performance I kinda want them to generate their own navmesh
Drag0nl0rdss  [создатель] 23 ноя в 18:46 
i think nextbot pathing may take the cake but im not much of a coder myself (despite me making these addons in the first place) whats in for optimization tho?
ヅSakiyaNoombaヅ 23 ноя в 18:23 
Or maybe Optimization
ヅSakiyaNoombaヅ 23 ноя в 18:23 
Let's say Nextbot pathing
Drag0nl0rdss  [создатель] 23 ноя в 17:12 
uuuuuuuuuuuh depends what do you ask of me im not busy........MOST of the time
ヅSakiyaNoombaヅ 23 ноя в 8:41 
Well, in that case, what can you contribute?
Drag0nl0rdss  [создатель] 15 ноя в 16:47 
your welcome and if you need anything else feel free to ask :D i really love to help