安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題









That shouldn't be happening with the coats from this mod, i take no responsibility for other mods' items.
Ludeon, in their infinite visdom, decided they wanted to be able to render coats behind head, except (1) they forgot to bump apparels on any potential layers above because "why would there be" (2) they made this be the ♥♥♥♥♥♥♥ default behaviour.
If it's happening with Tasty Armory coats, then game update broke something.
(Having looked more this also appears to be the case with other stuff like the Padded Doublet you've got marked as both outer and TA_UnderArmor
There's also similar rendering weirdness with the maille vest. It's rendered over stuff like the base game Jacket (again front and sides, not back), but not rendering over you modded items like the Jupon and cuirass.
Something I've noticed though, is that webbing items (arrow bag, scabbard, etc.) render under the outer layer of clothing when looking at the back of a pawn, so you can't see the equipment properly. This seems to happen with all of the webbing items from any of the mods in the series, not just the core mod.