RimWorld

RimWorld

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Tasty Armory - Core
   
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Mod, 1.5, 1.6
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13.873 MB
24.4. klo 14.26
29.7. klo 11.57
21 muutosilmoitusta ( näytä )

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Tasty Armory - Core

Kuvaus
Dependency mod of Tasty Armory mods.

Contains layer, research project and basedefs shared within the mods, also a few basic items that fit into multiple of the mods.
Also includes metal stuff color unshittifying patch.

note: if you're using CE and go into the files, you can uncomment the capelet (hooded shoulder cape) if you aren't bothered with a texture error in log every time one gets spawned on map, it works fine otherwise, just the new flexible rendering system still has some unnecessary checks in it that get tickled by non-standard usage,
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17.6. klo 16.24
Maillevest error making half the sprites on screen disappear
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72 kommenttia
Serina  [tekijä] 24.11. klo 8.31 
if you mean the one i assign to maille shirt, it's pretty much only purpose is so that i can have pawns wear maille shirt with breastplate and a coat
addictedtotanks 22.11. klo 1.53 
What layer precisely is TA_underlay supposed to represent? How do I consider how it is supposed to work?
Serina  [tekijä] 21.11. klo 13.35 
>webbing layering appearing ♥♥♥♥♥♥
That shouldn't be happening with the coats from this mod, i take no responsibility for other mods' items.
Ludeon, in their infinite visdom, decided they wanted to be able to render coats behind head, except (1) they forgot to bump apparels on any potential layers above because "why would there be" (2) they made this be the ♥♥♥♥♥♥♥ default behaviour.
If it's happening with Tasty Armory coats, then game update broke something.
James 20.11. klo 14.22 
Hopefully this is the last one (very sorry). The maille vest also appears to be a bit transparent?
James 20.11. klo 14.11 
Also found that the gambeson coat and reinforced gambeson have similar issues. They're listed as both outer and TA_UnderArmour, so they seem to both be trying to render as outer and as under the middle layer (I'm assuming rendering under middle is intended?). The problem is again with the back view of the pawn - both gambesons hide the middle layer, whilst the front and sides show the middle layer.
(Having looked more this also appears to be the case with other stuff like the Padded Doublet you've got marked as both outer and TA_UnderArmor

There's also similar rendering weirdness with the maille vest. It's rendered over stuff like the base game Jacket (again front and sides, not back), but not rendering over you modded items like the Jupon and cuirass.
James 20.11. klo 13.06 
Adore the mod and the different branches of it.
Something I've noticed though, is that webbing items (arrow bag, scabbard, etc.) render under the outer layer of clothing when looking at the back of a pawn, so you can't see the equipment properly. This seems to happen with all of the webbing items from any of the mods in the series, not just the core mod.
FentyPops 19.11. klo 16.52 
cant craft coat of plates you have steeled instead of steel as the incorrect requirement just sayin, love your mod.
Serina  [tekijä] 8.11. klo 11.28 
uuh, forgot what i did with that, but it should give significant melee debuff
Spider Cricket 7.11. klo 12.57 
Also, is the basket backpack meant to be a straight upgrade to the regular backpack/knapsack? Or is the extra weight the counter to that?
Serina  [tekijä] 7.11. klo 12.12 
i don't really care much for them tbh