安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
My Jailor ignores my expert configeration and doctoring is stuck at 4 people even though i have selected 100%.
Also this is completely extra but having an option in expert to assign colonists based on passion would also be helpful so even if they have only a skill of 1 in doctoring if they have a critical passion its worth grinding them up which requires i do it manually and exclude them from the refreshes.
or having an option to exclude colonists per job so if one colonists i know i will never ever want to be a doctor i can just exclude them from the doctor section.
Thank you
I will try and see what I can do about priority 0 / will never do, atp I haven't consider it as something necessary due to how the mod works, but I will add something like that.
i did have a couple more things:
1) I have configured expert Mode for all of my work assignments but i think the basic version is overwriting some of them? so having a setting which lets me select which type to use would be extremely helpful.
also In expert mode can you add a Priority 0 or Will Not Do to the scale.
I want to set it up so any pawn with a medecine skill of less than 7 will not be selected for doctoring while any between 7-11 be priority 4 11-15 to P3 15-18 to P2 and 18+ to be P1
Thank you
Awesome mod otherwise thank you
But for the time beign you'll have to stick with per save config.
The EM config is per save, i made it that way so it does not interfere with priority designations and jobs of other saves (if you have them).