Garry's Mod

Garry's Mod

68 oy
HintNode Loader
   
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9.567 KB
23 Şub @ 4:46
9 Ara @ 2:24
12 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
HintNode Loader

Açıklama
this addon is add tow cvars.
sv_enable_init_hint_hook 0/1 sv_enable_hint_json_load 0/1
default was disabled.

Enabling both will create an ai_hint Entity from json file.
The search order for json files is:
data/map_hints/<map_name>.json
data_static/map_hints/<map_name>.json
maps/graphs/<map_name>.hint.json

If you want map hints, use DumpHint Addon and paste to maps/graphs/<map_name>.hint.json.

Uploaded with gmpublisher[github.com]
31 Yorum
TheBlackVoid 9 Ara @ 3:06 
Thank you for the update! Everything seems to be working well now.
#INVALID_USER  [yaratıcı] 9 Ara @ 1:12 
Oh, sorry.
I haven't logged in recently so I didn't notice the problem.
I'll check it out right away.
bread 7 Ara @ 14:49 
stop relying on AI to fix all your problems guys wtfff
Phaserix 7 Ara @ 9:00 
AI find solution:

Update
this
hook.Add("InitPostEntity", hint_node.Identifier, function()
hook.Remove("OnEntityCreated", hint_node.Identifier)
to this:
hook.Add("InitPostEntity", hint_node.Identifier, function()
if not initialized and edited then
hint_node.internal.CreateHintEntities()
end
hook.Remove("OnEntityCreated", hint_node.Identifier)
Phaserix 6 Ara @ 6:02 
Agree with TheBlackVoid, Couldn't change the air node to 904 (Strider and others)
TheBlackVoid 6 Ara @ 4:59 
The addon seems to be broken recently. Tested it with the x86-64 branch, probably caused by recent gmod updates?
what is this for?
ph0ne (greatijedi) 12 Eyl @ 17:20 
It works perfectly! Thanks!
#INVALID_USER  [yaratıcı] 12 Eyl @ 5:32 
Added support for SpawnFlags (default: 0).
Set "SpawnFlags": "<number>" in the same location as "HintType" in the json file.
ph0ne (greatijedi) 11 Eyl @ 16:43 
Sweet. Looking forward to it.