Garry's Mod

Garry's Mod

68 ratings
HintNode Loader
   
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Content Type: Addon
Addon Type: Tool
Addon Tags: Build
File Size
Posted
Updated
9.567 KB
Feb 23 @ 4:46am
Dec 9 @ 2:24am
12 Change Notes ( view )

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HintNode Loader

Description
this addon is add tow cvars.
sv_enable_init_hint_hook 0/1 sv_enable_hint_json_load 0/1
default was disabled.

Enabling both will create an ai_hint Entity from json file.
The search order for json files is:
data/map_hints/<map_name>.json
data_static/map_hints/<map_name>.json
maps/graphs/<map_name>.hint.json

If you want map hints, use DumpHint Addon and paste to maps/graphs/<map_name>.hint.json.

Uploaded with gmpublisher[github.com]
31 Comments
TheBlackVoid Dec 9 @ 3:06am 
Thank you for the update! Everything seems to be working well now.
#INVALID_USER  [author] Dec 9 @ 1:12am 
Oh, sorry.
I haven't logged in recently so I didn't notice the problem.
I'll check it out right away.
bread Dec 7 @ 2:49pm 
stop relying on AI to fix all your problems guys wtfff
Phaserix Dec 7 @ 9:00am 
AI find solution:

Update
this
hook.Add("InitPostEntity", hint_node.Identifier, function()
hook.Remove("OnEntityCreated", hint_node.Identifier)
to this:
hook.Add("InitPostEntity", hint_node.Identifier, function()
if not initialized and edited then
hint_node.internal.CreateHintEntities()
end
hook.Remove("OnEntityCreated", hint_node.Identifier)
Phaserix Dec 6 @ 6:02am 
Agree with TheBlackVoid, Couldn't change the air node to 904 (Strider and others)
TheBlackVoid Dec 6 @ 4:59am 
The addon seems to be broken recently. Tested it with the x86-64 branch, probably caused by recent gmod updates?
дабстеп мытищи Nov 24 @ 1:07am 
what is this for?
ph0ne (greatijedi) Sep 12 @ 5:20pm 
It works perfectly! Thanks!
#INVALID_USER  [author] Sep 12 @ 5:32am 
Added support for SpawnFlags (default: 0).
Set "SpawnFlags": "<number>" in the same location as "HintType" in the json file.
ph0ne (greatijedi) Sep 11 @ 4:43pm 
Sweet. Looking forward to it.