Total War: WARHAMMER III

Total War: WARHAMMER III

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[BETA] Mixu's Legendary Lords - SFO Submod
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Tunnisteet: mod
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2.055 MB
2.2. klo 12.20
19.11. klo 8.02
31 muutosilmoitusta ( näytä )

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[BETA] Mixu's Legendary Lords - SFO Submod

Kuvaus
EVA if she was a modder, probably lähetti viestin:
"Ratboy, history will never know what he did. No one will ever learn the truth. His story... his sacrifice, will endure only in your heart. Everything he did, he did for his community. He sacrificed his time and sanity for his native overhaul. He was a real hero. He was a true patriot."

This is a BETA update to Mixu's Legendary Lords - SFO, a massive submod for Mixu's Legendary Lords that balances it for SFO. The legendary Col. Jack O'Neill has decided to retire from modding, and I offered to carry the torch, as is tradition with this Ship of Theseus absolute beast of a submod.

I've listed it as a beta because this is by far the largest project I've decided to embark on, so I would be shocked if there weren't plenty of growing pains and issues to scrub out. Please let me know if you find anything out of balance with SFO, whether it be units/lords/skills/mechanics.

IMPORTANT:

Side note:
I literally do not play this game without SFO + Mixu's LLs. Ever. For the better part of a decade, they have both been 100% required content for me. Rest assured it's just as much a priority for me to be on top of updates as it is for you. So don't leave stupid comments or spam me with "UPDATE PLS!!!1!" immediately after SFO or the game updates.

Credits:
  • Col. Jack O'Neill, GabeSky, El Papà, and Cerb, for all their hard work on the original submod, and keeping the SFO submod dream alive
  • Venris/the SFO team, and Mixu, for making mods I cannot play without
Suositut keskustelut Näytä kaikki (2)
77
30.11. klo 12.39
TÄRKEÄ: [BUG REPORTS HERE!]
RatboyW
4
7.10. klo 18.15
TÄRKEÄ: Balance Suggestions
RatboyW
109 kommenttia
RatboyW  [tekijä] 24.11. klo 14.50 
After investigating, I'm pretty confident the crashing issue you guys are getting on the AI turn is a base mod issue, possibly from it conflicting with some other faction/lord mod somehow. With just the essentials enabled, I'm not seeing those crashes at all, got to turn 100 with zero instances.

If you want to help diagnose it, see my post in the bug report thread. Otherwise you'll need to disable whatever problematic mod is actually causing it, or disable the Mixu beastmen factions for now. All I know is that the problem is almost certainly not coming from here
Snowberry81 23.11. klo 18.46 
I think there is a faction that's breaking my game. It's not one I've encountered in the game so I can't tell which one, but when changing the turns, in the middle of the turn changing, my game just keeps crashing. Whichever faction is 82 is when it keeps crashing.
Derubain 23.11. klo 1.35 
@Nawaaan getting flamethrowers up is all the rage
'Nsu 19.11. klo 8.17 
Thank you for the update!
Nawaaan 4.11. klo 3.20 
hello, grimm burlokson seems to have vanilla base uprage system, for exemple flame thrower for gyrobomber are weak for sfo and his personnal flame thrower uprage too, same thing for irondrakes uprage
Yurii 19.9. klo 14.10 
Thank you RatboyW for your work!
RatboyW  [tekijä] 19.9. klo 6.44 
@Trym
Mods are usually organized properly by default due to how their files are named. Use the community mod manager if ever in doubt
nexessor 19.9. klo 3.22 
Thanks for carrying on the torch!
Trym 19.9. klo 2.19 
Looks really good :) Do I need a load order for the mods to function correctly?
AzureRaven 18.9. klo 18.51 
Thanks very much man, take your time!