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Blackskullz Horde by Mortrau
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overhaul
标签: mod
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149.440 MB
1 月 22 日 上午 2:50
8 月 12 日 下午 9:23
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Blackskullz Horde by Mortrau

在 Mortrau 的 1 个合集中
TW: Warhammer 3 mods by Mortrau
9 件物品
描述
INTRO
Greetings! I am a huge fan of WH2 Warriors of Chaos full horde mechanic. Yes, I know it is weak in comparison with Beastmen or Nakai, because you do not have ability to control destroyed territories, but I miss so much that freedom to go anywhere without need to worry about what left behind. Also I tired of many new power creep mechanics, so I wish to go back to early WH2 minimalism and hardcore experience.

Blackskullz Horde - is a full horde Black Orc faction without any WH3 unique mechanic aside WAAAGH!. You have Legendary Lord, his starting Legendary Hero and pretty strong small army of various Black Orcs. And you start on the "world crossroad" - near Fort Soll. Just go where you want and destroy everyone who stands on your way. I added some lore to them, so if you wish you could go back to Dark Lands and kill all your former masters - chaos dwarves. Also Blacksullz hate gobbos, so you can hunt down them too.

CONTENT

This mod includes:
- Legendary Lord - Skarfang Blackskull
- Legendary Hero - Borlok Da Rippa (unique Black Orc Shaman)
- Generic Lord - Black Orc Warboss
- Black Orc Chariot as mount for Black Orc Big Boss and Black Orc Warboss.
- Wyvern as mount for Black Orc Warboss and Legendary Hero
- Regiment of Renown - Ironjaws (Black Orcs with halberds)
- Full custom pool of WAAAGH! reward units (now even small WAAAGH! matters): Wild Boars, Mutated Trolls (armoured and can have horrible regen via tech), Feral Hydra, Colossal Squig, Armoured Giant, Trophy Huntaz (they like to use gear of slayed foes) and Wyvern Riders (inspired by old school Man'o'War miniatures)
- New recruitable units: Black Orcs (Dual Weapons), Black Orcs Krossboyz, Black Orc Boar Boyz, Black Orc Boar Chariot, Feral Wyverns, Bigga Bolt Throwa, Scrap Launcha.
- New custom tech tree
- Horde buildings
- Disabled regional WAAAGH! unit pools, but changed faction-specific WAAAGH! unit pools to have more variety. If you wish to play another Greenskin faction without this change I advise you to turn this mod off.
- LL and Warbosses have changed army buff skill line (red one), for example there are some Ogre mercs buffs, also they have few minor changes to campaign (blue) line
- 3 new followers instead of some vanilla gobbos
- 3 unique ancillaries for LL, 1 for LH.

Notable features:
- Gobbos, no sneaky little gitz here.
- No confederations - no weaklings allowed in da horde. Aslo Blackskullz cannot be confederated.
- Custom raiding camp stance - technical restriction for vanilla one, so they have encamp stance (as any horde) and custom raiding camp stance (inspired by Norsca). You can use first one for building, recruitment, ambush protection and bonus replenishment and second one for scrap gain, raiding, minor ambush protection and upkeep bonus. Also to mention - Waaagh army can be immune to specific attrition only in raiding stance.

COMPATIBILITY
This mod changes vanilla Skull-Takerz minor faction, so any mods that affect it will be incompatible.

Not compatible with overhauls like SFO and Radious. Feel free to submod it.

Not compatible with Old World, because of startpos changes. Feel free to submod it.

Fully compatible with Immortal Empires Expanded.

This mod does nothing to vanilla Greenskins (not counting Black Chariot mount for Big Boss), so it shouldn't conflict with other mods for them.

CREDITS
Thanks to Mixu for MIXER and campaign chariot animation.
Thanks to Fröb for some cool design ideas. You really should try his Dark Land Orcs mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2919542060
SPECIAL THANKS to grackul for big help with scripting!

SUPPORT
If you want to support me you can do it here:
[boosty.to].

I really appreciate it!

P.S. Big thanks for those who already supported me, especially Dark Sword!

There you can get this mod if you do not use Steam. Also there are links to my music project and youtube music channel.

All my WH3 mods are here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2891468230
热门讨论 查看全部(1)
11
3 月 8 日 下午 7:45
BUG REPORTS
Mortrau
95 条留言
FeldwebelSteiner 9 月 3 日 下午 12:10 
update please thank Mortrau ...... with best regards Feldwebel Steiner :steamhappy:
Mortrau  [作者] 8 月 26 日 下午 9:46 
@Gabacho Full hordes no, but semi-hordes - Godslayer Overhaul and Black Sun Fleet.
Gabacho 8 月 26 日 下午 3:56 
Thanks!

Do you have any other horde mods?
Mortrau  [作者] 8 月 17 日 下午 10:32 
@ZedsDeadBabe Nope, the goal was to replicate WH 1-2 horde playstyle. But someone could make a submod for it for sure, especially after The Hung mod where you can find similar mechanics.
ZedsDeadBabe 8 月 17 日 下午 4:25 
Any plans to add the ability to settle in a province? Similar to hordes in Attila.
flecha 8 月 13 日 上午 9:29 
nice
Mortrau  [作者] 8 月 12 日 下午 9:25 
@subway_34 Thanks for bug report! It is fixed now, but idk how it will affect ongoing campaign, anyway resub.
subway_34 8 月 12 日 下午 1:15 
While playing other greenskins legendary lords we cannot recruit the squig goblin hero
Mortrau  [作者] 7 月 24 日 上午 7:49 
Removed 2 population cost for new lords, but doubled their gold price, now it is 10k gold. It was made to remove incompatibility with other horde factions.
Nanio 7 月 20 日 上午 5:36 
can someon make a sfo submod please