Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem










And I'm correct that Horsetail has no use other than being cooked?
Also, I'm doing a run through where my dwarfs have planted Okra but all I get from the farm is the Okra plant (no pods, no leafs). Am I supposed to be processing the plants to get the pods and leafs? if so, how?
Great mod set!
createitem PLANT_GROWTH ABV_PRICKLY_PEAR:FRUIT 10
createitem PLANT ABV_NETTLE:STRUCTURAL 10
The issues was the plant was the seed. No where in the DFHack wiki does in mention PLANT by it's self as an option. So trial and error, with lots of errors.
Plants that aren't edible also don't show up in embark selection nor trade stock, and that isn't something that can be changed with mods as it's hardcoded in the game's logic.
You can use DFHack's getplant to obtain plant IDs, or read the mod's raws. They're plaintext and should be pretty easy to find what you want.
I managed to cheat in Rope Reed with DH hack:
createitem SEED PLANT_MAT:REED_ROPE:SEED 10
But I have no idea how to do it with your plants. So the only one of your plants I will be trying is Elderberry, which is similar to Strawberry, but I would have liked to try Wild Nettle or maybe Prickly Pear. Oh and I can’t resist Sun Berries from embark even if it feels a little cheaty.