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The problem is that the sound you hear is DIGITAL, NOT ANALOG. It is IMPOSSIBLE to reproduce. It will ALWAYS be 'sub-par'.
Also, can you REALLY tell the difference? Personally, I do not think you will.
What WILL make the BIGGEST difference (in my opinion), are on the speakers/headphones. You can have the world's best sound card with cheap speakers and it will sound like CRAP.
Though humans can hear from 20cps to 20,000cps (cps - what is it? what is it now?) CAN YOU? Most can NOT.
For a sound card, IN GENERAL the 'more bits' it converts, the better the sound. Make sure the supported range is 20 cps-20,000 cps, make sure speakers also support this range.
A 'bass booster' of some sort would also 'make it better' too.
Me? Standard sys brd and good pair of speakers/headphones...and depending on cost/space, a 'bass booster'.
:)
Could you please recommend a motherboard model to get great sound in Arma 3? Or would you recommend buying a separate sound card on any motherboard? What configuration are you using? Your advice as a sound specialist would be very valuable for every user
Cheers hot mod thanks
And to be honest with you, I do not think ANY mod INCLUDING ARMA, 'turns off insects' during a firefight'. I could be wrong...never really paid much attention if they do or not. ;)
They SHOULD be 'silent'. Google: during a battle between men, do insects make noise
'Fix':
In The Console:
Turn off animals (bugs, etc.) = enableEnvironment [false, true];
Turn on animals (bugs, etc.) = enableEnvironment [true, true];
* Affects ENTIRE MAP *
"...Enable/disable environmental effects: ambient life and/or ambient sound..."
See: https://community.bistudio.com/wiki/enableEnvironment
This and 2000+ other things:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2441776362
;)
great sound design tho. wish the base m4/ar platforms sounded better.
Could have been rude, went with using 'humor' to get the point across...
:)