Arma 3
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JSRS SOUNDMOD 2025 Beta - RC3
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Data Type: Mod
Mod Type: Sound
Tags: Tag Review
File Size
Posted
Updated
947.678 MB
Jan 15 @ 4:53am
Jul 11 @ 7:50am
20 Change Notes ( view )

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JSRS SOUNDMOD 2025 Beta - RC3

Description
Welcome to a next era of immersive sound for Arma 3!

JSRS SOUNDMOD 2025 takes the audio experience to the new level, setting new standards for authenticity and creating a seamless, all-encompassing soundscape.

🌟 What is it?
JSRS SOUNDMOD 2025 is the evolution of the beloved soundmod, delivering a revamped and modernized sound environment for Arma 3. The focus is on creating a unified and immersive soundscape for all assets.

🛠️ Key Features:
Completely reworked sounds:And much more to enhance your battlefield immersion!


📥 How to Install and Use:
Easy as always:

🚧 Important Notes:
This is a Beta version (RC3).
Frequent updates are based on your feedback! Join the discussion to shape the mod's future. Support on Patreon for exclusive access to development builds and direct involvement in new features.


🔗 Links to Discord and Patreon:
JSRS Soundmod 2025 Discord Server[discord.gg]


Your feedback, bug reports, and suggestions are greatly appreciated! Thank you for your support, which makes JSRS Soundmod possible.

JSRS Soundmod Patreon Support[www.patreon.com]


Become an Operator and join the frontlines of development! As an Operator, you'll gain exclusive access to:
    Early Access to Beta Versions: Test new features and updates.
  • Active Development Participation: Provide valuable feedback to shape the future of the mod.
  • Exclusive Discord Role: Stand out in the community and unlock Patreon-only channels.
  • Priority Support: Get prioritized responses to your questions and suggestions.

Your contribution of $5/month not only supports the mod's continued growth but makes you an essential part of its evolution. If you enjoy my work and would like to support me, any donation is greatly appreciated. Your contributions help me keep the mod updated, improve it further, and continue its development.

Paypal[www.paypal.com]
Patreon[www.patreon.com]


Thank you for your support! ❤️


Follow me on Instagram![www.instagram.com]

Enjoy the enhanced sound experience! 🎶
Dennis (LordJarhead)
Creator of JSRS-Soundmod


Popular Discussions View All (2)
1
Aug 17 @ 5:41am
Praetorian 1C
TEMPLAR
1
May 11 @ 3:12pm
Bug Report - Beta RC2.1
SkepticJoker
356 Comments
Machine Gun Kelly Oct 9 @ 7:27am 
@_mickey_ - As an digital tech (schooled) and an IT tech, you BEST bet will be a separate card.

The problem is that the sound you hear is DIGITAL, NOT ANALOG. It is IMPOSSIBLE to reproduce. It will ALWAYS be 'sub-par'.

Also, can you REALLY tell the difference? Personally, I do not think you will.

What WILL make the BIGGEST difference (in my opinion), are on the speakers/headphones. You can have the world's best sound card with cheap speakers and it will sound like CRAP.

Though humans can hear from 20cps to 20,000cps (cps - what is it? what is it now?) CAN YOU? Most can NOT.

For a sound card, IN GENERAL the 'more bits' it converts, the better the sound. Make sure the supported range is 20 cps-20,000 cps, make sure speakers also support this range.

A 'bass booster' of some sort would also 'make it better' too.

Me? Standard sys brd and good pair of speakers/headphones...and depending on cost/space, a 'bass booster'.

:)
_mickey_ Oct 9 @ 4:21am 
@LordJarhead Hey, Bro!

Could you please recommend a motherboard model to get great sound in Arma 3? Or would you recommend buying a separate sound card on any motherboard? What configuration are you using? Your advice as a sound specialist would be very valuable for every user:steamthumbsup:
STRIKEX Oct 6 @ 6:07am 
JSRS has a "inventory opening sound bug atm. Would be cool if you can fix that :ISSmask:

Cheers hot mod thanks
CF Raider Oct 4 @ 10:59pm 
Fix request: The Fennek engine makes a 'click' sound every few seconds while running.
Midnight Oct 4 @ 9:54pm 
Also having the loud inventory opening sound on myself when someone else opens inventory
_Rozpu_ Oct 4 @ 10:31am 
Anyone else is having loud "inventory opening" sound on yourself each time somebody opens inventory [other player 100-200m away]?
Machine Gun Kelly Oct 2 @ 12:47pm 
@J-Money - My mod already has this in it...its an 'off or on' switch, NOT a 'volume control. So, you can use the method below 'as you see fit'.

And to be honest with you, I do not think ANY mod INCLUDING ARMA, 'turns off insects' during a firefight'. I could be wrong...never really paid much attention if they do or not. ;)

They SHOULD be 'silent'. Google: during a battle between men, do insects make noise


'Fix':

In The Console:

Turn off animals (bugs, etc.) = enableEnvironment [false, true];

Turn on animals (bugs, etc.) = enableEnvironment [true, true];

* Affects ENTIRE MAP *


"...Enable/disable environmental effects: ambient life and/or ambient sound..."

See: https://community.bistudio.com/wiki/enableEnvironment



This and 2000+ other things:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2441776362

;)
J-Money Oct 1 @ 7:00pm 
are anyone else environmental sounds (insects) incredibly loud even during fire fighters? we need a mod that silences all environmental sounds for like a minute after a gunshot, otherwise its just unrealistic... you know?

great sound design tho. wish the base m4/ar platforms sounded better.
mightybjorn1984 Oct 1 @ 5:03pm 
Explosions sounds a little weak but awesome mod otherwise. Keep up the great work.
Machine Gun Kelly Sep 27 @ 9:07am 
SOME response was called for!

Could have been rude, went with using 'humor' to get the point across...

:)