全軍破敵:戰鎚3

全軍破敵:戰鎚3

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Knights of the Flame: Faction Overhaul
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99.029 MB
1 月 8 日 上午 1:15
9 月 25 日 上午 1:10
11 項更新註記 (檢視)

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Knights of the Flame: Faction Overhaul

描述
"Sir Mogen was tasked by the Lady to cleanse the land of Araby from it's dark taint and stop an ancient evil from stirring. Sensing the seriousness of this quest, Sir Mogen embarked on a great journey to Araby, capturing the port of Lashiek to serve as his base."

This mod overhauls the Knights of the Flame faction with new lords, heroes, units and campaign features.

FEATURES
  • The Flaming Crusaders – 1 new Faction, 1 Legendary Lord, 1 Legendary Hero, New Generic Lord, New Generic Hero, and 3 new units
  • 1 new landmark and building chain
  • Custom Mechanics
    • Books of Nagash - Sir Mogen is able to collect and seal the Books of Nagash, increasing his military prowess and preventing them from being exploited by others.
    • Crusader's Zeal - The Knights of the Flame crusade all along the coasts of Araby. Each victory emboldens and empowers the crusaders, pushing them to greater heights. Beware though, as losses and inactivity will weaken the zeal, and in turn lose the benefits that come with it.
    • Desert Supplies - The desert is a harsh place, with water few and far in between. Traveling without proper preparation will see you burned by the desert. Settlements will provide you with desert supplies for a time, ensuring no attrition lost when traveling the deserts of Araby.
    • Crusader's Vow - Sir Mogen, the Knight-Commander lord, and the Knight-Captain hero has access to a new vow: Crusader's Vow, replacing the Knight's Vow

PLEASE READ - IT WILL LIKELY ANSWER YOUR CONCERNS
  • (Should be) Compatible with Lily's Overhaul.
  • This mod is balanced for vanilla gameplay. It aims to insert itself into vanilla campaigns as seamlessly as possible.

RECOMMENDED

SUBMODS

CREDITS
  • ChaosRobie - for letting me use his horns and crest models
  • Cataph - for letting me use his version of the Priestess as a base
  • Rhox - Books of Nagash script was based on his work
  • Mixu - for the unlocker, the faction, the frontend script, which serves as the base of this mod
  • h3ro - His amazing Asset Editor is what made this mod possible. Big thanks to him for all the possibilities!

Comment any potential balance changes and check the change notes for update details.

[www.patreon.com] [ko-fi.com]
52 則留言
henryVI 10 月 12 日 下午 3:09 
every thought of a special hero - damsel of the flame?
Johnny 5 9 月 5 日 上午 8:33 
hmmm im confused how, the MTC option doesn't seem to do anything..Sorry im commenting on this one by the way
graetor  [作者] 9 月 5 日 上午 8:29 
oh then yea, should be possible
Johnny 5 9 月 5 日 上午 8:21 
Also on the MCT there is an option making it seem possible that's why I asked, but yeah I meant the Knights of Origo character.
Johnny 5 9 月 5 日 上午 8:20 
I meant the other one. Knights of Origo...sorry my bad
graetor  [作者] 9 月 5 日 上午 8:12 
i didnt know mixu had morgen lmao but the answer is no obvsly
Johnny 5 9 月 5 日 上午 8:06 
is there a way to have your mechanics but Mixus model for Morgen? Mixus one is very unique
Gorgos 4 月 12 日 上午 10:52 
Good stuff. Loved this faction since WH 2
Nebilim 3 月 5 日 下午 10:48 
Thanks for taking the time to answer, and thanks as well for your two mods!
graetor  [作者] 3 月 5 日 下午 7:35 
well i mean both are still aggressive. the knights of origo just has better defensive capabilities, shipbuilding, and access to VC's infamy/shanties. knights of the flame on the other hand pretty much specializes in fighting undead/corruption, with a hard start vs arkhan and are able to collect the books of nagash for bonuses. they should feel like very different factions