Project Zomboid

Project Zomboid

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[B42]Grab and Drop
   
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2024 年 12 月 29 日 下午 6:58
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[B42]Grab and Drop

描述
This mod adds hotkeys to quickly grab / drop carryable items. Along with a dedicated backpack hotkey.
original author: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3018929461&searchtext=grab+and+drop
if the original author say to delete this re-upload just say it and i will.
i am not a modder, just a day to day work web developer, so i don't know how to fix if there is something broken.
for now what i tested it's look like all working

Workshop ID: 3395614151
Mod ID: BION_DropBags
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10 月 19 日 下午 6:40
TRANSLATIONS
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36 条留言
Keinori 10 月 10 日 上午 9:31 
@猫子
I dont know how to do that, and i dont want future problems with this hahaha
猫子 10 月 10 日 上午 5:13 
@Keinori
Could you release a version independently in the workshop?:steamhappy:
This mod has been abandoned.:steamsalty:
Keinori 10 月 7 日 下午 4:41 
to anyone who wants to use this mod, here is the archive with the correction to work in B42.12: https://drive.google.com/file/d/1ys9cEQ9fO7MmAxo1bsqumCK8dX9Iy11A/view?usp=sharing
just paste this in your Steam folder in the storage where your instaled your PZ. SteamLibrary\steamapps\workshop\content\108600\3395614151\mods\GrabAndDrop\42\media\lua\shared ovewrite the file and have fun :steamthumbsup::steamhappy:
Keinori 10 月 3 日 上午 10:23 
@sineucha until yesterday it was working for me, the 이상한잉간 part is not very specific, are you sure you fixed the exact part?
sineuncha 10 月 2 日 下午 11:56 
For further information : Code editing as @Keinori and @이상한잉간(ㅋㅋ) said(thank you by the way) works no longer now. I've tried.
Keinori 7 月 28 日 下午 7:30 
@Yuutsuna01 I recommend that you correct it yourself
Yuutsuna01 7 月 22 日 下午 4:48 
Hey I see people fixing the mod but did the changes were added to the mod or do I need to modify it myself?
Cosmo 7 月 21 日 下午 2:23 
Hey @deadheryk endless errors build 42

`function: onTick -- file: GrabAndDrop.lua line # 672 | MOD: Grab and Drop
java.lang.RuntimeException: Object tried to call nil in onTick
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:100)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:954)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:72)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315)
Cosmo 7 月 21 日 下午 2:23 
at zombie.gameStates.IngameState.onTick(IngameState.java:1847)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1729)
at zombie.gameStates.IngameState.update(IngameState.java:1464)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
at zombie.GameWindow.logic(GameWindow.java:382)
at zombie.GameWindow.frameStep(GameWindow.java:916)
at zombie.GameWindow.mainThreadStep(GameWindow.java:642)
at zombie.MainThread.mainLoop(MainThread.java:76)
at {链接已删除} Source)
`
Keinori 7 月 12 日 上午 11:33 
@이상한잉간 yeah, we fix it, thank u :steamhappy: