RimWorld

RimWorld

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Gestalt Engine (Continued)
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Mod, 1.4, 1.5, 1.6
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1.038 MB
26.12.2024 klo 6.18
5.7. klo 5.33
6 muutosilmoitusta ( näytä )
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Gestalt Engine (Continued)

1 kokoelmassa, tekijä Mlie
Mlie's resurrected mods
960 luomusta
Kuvaus

Update of Helixiens mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3042401691
with permission since they had no time to support it

- All features of this mod is now included in Reinforced Mechanoid 2



[discord.gg]
[github.com]




A detailed record of all changes can be found in the “Changelog” tab. Please check there

Current mod version: 1.1.1-Specter-rev1
Supports Rimworld version: 1.4



This is heavily WIP. Expect changes, fixes and more down the line!



”I'm Sorry Dave, I'm Afraid I Can't Do That!"

“Gestalt Engine” is a standalone and improved version of the one found in “Reinforced Mechanoids 2”. It allows the player to control mechanoids without the need for a mechanitor. On top this version also adds a new mechanoid, the Matriarch, which can gestate new mechanoids.

Every aspect of it was made to fit into Rimworld perfectly. From the artstyle, do the way it works. For people who disagree with my balancing, the mod includes extensive mod options to tweak it to your liking!








There are no patches needed as of now.



Some often asked questions, answered already.

Q: Can I used this and Reinforced Mechanoids 2?
A: Yes, you should. Please load this after it.
A: No need to use both, Reinforced Mechanoids 2 now includes all features of this mod.

Q: Is this mod save game compatible?
A: Yeah! You can’t remove it after you add it though!

Q: Is this mod compatible with Combat Extended?
A: Most likely yes! I think?



The people without this mod could not have been made:

Taranchuk: Responsible for the code that makes this beauty work.

Rimworld is owned by Tynan Sylvester.
Based on the books by Richard K. Morgan, check them out, they are great!

CC BY-NC-ND 4.0[creativecommons.org]




  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: matriarch, control
Suositut keskustelut Näytä kaikki (2)
1
6.8. klo 15.26
Can hack even boss mechs
8^y
0
11.9. klo 15.19
Bug Report
Hazard Maks
179 kommenttia
Oleshka 28.9. klo 3.03 
@GeekyRaptorStudios , recommend Persona Mechanoid Pawns 2 for such things, it really fits
MrModernArt 24.9. klo 15.13 
@GeekyRaptorStudios
You could Make a scenario with one colonist with the gestalt engine nearby or with them possibly. Then after just find a way to... "Dispose" of the useless meatbag.
GeekyRaptorStudios 24.9. klo 5.56 
um... just a stupid question.... how do I make a scenario with just the gestalt engine and no pawns? Or am I mistaken about the description of not needing a mechanitor??
Who? 15.9. klo 14.12 
@WarWolf x2 on that issue with the level resetting back to level one
WarWolf 13.9. klo 7.43 
I keep having a strange issue with Gestalt engine that doesn't seem to spark an error. Every time I load a save my gestalt engine resets it's upgrades back down to level one, which in turn causes a bunch of mechs to be uncontrolled. Is anyone else havingthis issue or know of a fix?
Hazard Maks 10.9. klo 19.08 
Matriarch cannot resurrect dead mechanoids
Hazard Maks 1.9. klo 2.19 
The gestalt engine lags when you select multiple mechs together, is there any way to fix this?
Æþelræd 23.8. klo 17.29 
Matriarch can't be resurrected in gestator, as far as I understand because it's not in the list of light/medium/heavy mechanoids, no log needed, no error, tested only with this mod, harmony and framework
Yuspeedy 15.8. klo 7.15 
Question about the Matriarch, it can gestate new mechanoids but can not ressurect dead friendly mechs ?
Mlie  [tekijä] 13.8. klo 0.36 
@plaerjilion_RUS Yes, please follow the steps described under Reporting Issues