Half-Life 2

Half-Life 2

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xdxdxd's Dirty Metrocop - Improved Vanilla Combine
   
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type: assets
contains: materials
npcs: metrocop
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2.797 MB
5.12.2024 klo 3.08
1 muutos ( näytä )

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xdxdxd's Dirty Metrocop - Improved Vanilla Combine

2 kokoelmassa, tekijä adidores1054
Adidores1054's Addon collection
22 luomusta
Improved Vanilla Combine Addons
9 luomusta
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This mod gives metrocop from the Improved Vanilla Combine mod dirty texture from xdxdxd's Dirty Metrocop mod.

This is only meant for Episode 1, disable this mod and then restart your game. (If you are playing on Base HL2)

Make sure this mod is on top of the Improved Vanilla Combine mod!

RNG eyes glow: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3374354680

Only Gadget glows: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3378828758
18 kommenttia
awchris11 3.8. klo 17.03 
@adidores1054
Thanks for responding!
adidores1054  [tekijä] 3.8. klo 17.01 
@awchris11 It should work as long you put this mod on top of the Original, RNG or Gadget only glow
awchris11 3.8. klo 16.45 
Never mind question 2. I just realized what the point of the mods are. The RNG glow makes it that some cops don't have the glowing blue eyes, and some do. And the only gadget's glow is if you want the metrocops to have none of their eyes glow, since the default improved vanilla combine mod makes all the metro cops eyes glow. Am I correct?
awchris11 3.8. klo 16.30 
@adidores1054
Two questions.
1: Should I put this model below the glowing eyes and gadgets?
2: Does the glowing eyes mod also include the gadgets, or do I have to have both the eyes and gadgets on at the same time?
adidores1054  [tekijä] 13.4. klo 6.00 
@vadiniscool
Yes, and you should only enable it when you play on Episode 1.
vadiniscool 13.4. klo 4.50 
Does this make every metro cop dirty? or just from ep1
Spillow-C 11.12.2024 klo 21.20 
dark and dirty
adidores1054  [tekijä] 6.12.2024 klo 22.09 
@unoriginal_name Unless someone make it compatible with Improved Vanilla Combine
adidores1054  [tekijä] 6.12.2024 klo 22.07 
@unoriginal_name Not possible due to my limitations in texturing