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报告翻译问题
Sure thing then, just add me on discord so we can talk there.
vn1600 is my tag (not typod, its vn6100)
If you prefer steam add me and I'll accept it.
The issue is that it's quite a lot of descriptions that could use either a rework or an actual description. If you're open to it, you can send me a friend request and I will send you a Word file or simply type em out to you there when I get the time.
I love writing and I feel like I can contribute here since I love this mod <3
It would be nice to encourage diversification of storage options based on efficiency of storage per object but I think its really just up to who is playing. I can't please everyone. If you started modding you'd quickly realize that everyone is picky in their own way. Thats why I like that recently someone made a mod settings for my mod to tweak it per object - lets you build your own game, this is why modding is so awesome. Unfortunately I've quit because my research is picking up and so is life.
Im open to outsourcing my mods to others to be frank at this point because of recent events with my warehouse storage mod I've lost my passion for rimworld and modding.
The original mod had balancing on it in regards to storage time etc. That isn't offered in ASF so some of the storage options fall apart. Theoretically you could just get the highest storage per cell storage object and forego anything else.
If I had the time, energy, and hadn't already quit modding I'd sit down and balance all storage items in my mods to be really good at storing specific things dependent on vanilla stack sizes and rebalance the material costs and research.
I think that everyone just approaches storage in a very different from eachother. Personally, I diversify my storage for aesthetics, visual diversity, and at a glance organization to fit a theme in my bases. Meanwhile, when I see posts of my mod being used people just one single storage object and spam is 15x in a single room for max capacity storage.
I didn't actually make any of the descriptions, straight copies of the original LWMs, but I'm open to it. If you want you can add the descriptions in the discussions area and I'll update them.
If you could message me, I am open to help you correct the descriptions in your mod. They aren't consist but I can absolutely help you with this.
It may also be interesting to try new things such as a storages for specifically drinks, recreational drugs, bookshelves, leathers/fabrics, etc.
TL:DR spamming Tall Shelves/Big Tall Shelves is basically just the best thing to do aside from weapons (and ammo if using CE such as in my case) and utility clothing. It would be cool if the options for item type-oriented storages were improved to be superior compared to just spamming the generalist storage option, as well as featuring further upgraded variants such as with Weapon Cabinet -> Weapon Locker.
sorry for all the words