Sea Power

Sea Power

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Royal Australian Navy Ship Mod!
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1.828 MB
2024 年 11 月 20 日 上午 2:53
1 月 6 日 上午 1:26
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Royal Australian Navy Ship Mod!

描述
CREDITS:
Skyblazer for his amazing support and work helping me!
MasterShake|CM for advice on the vessel.names.ini part
Stealth17 Gaming for featuring my mod
Mr Chiaow for his continued support
Longbow-Help with the Daring Class
FTC-Help with the Daring Class
PheonixT70-British torpedo feedback
and YOU for downloading and giving great constructive feedback:)

Dominate the South Pacific with the Royal Australian Navy Ship Mod! Adds 9 classes to the Royal Australian Navy:
Adelaide Class FFG (OHP)
Perth Class DDG (Adams)
Fremantle Class Patrol Boat (kit bashed)
Oberon class submarine with Mk48 Torpedoes (kit bashed)
Oberon class (1986-2000) SSG with Mk48 Torpedoes and UGM-84 Harpoon (kit bashed)
Collins Class SSG (1996-) Kilo model with ADCAP and harpoons
Daring Class Destroyer (IN ALPHA- Need to learn how to change weapon meshes.)
Warning: Daring class not to be used as plane guard destroyers!
Kanimbla-class landing platform with SH-3
Tobruk Class LSH (IN ALPHA-Kilauea model no weapons yet)
Australian designed Ikara ASW rocket with command guidence for the Perth Class

PLUS NEW COMMONWEALTH O BOATS!
Royal Navy Oberons with the Tigerfish wire guided torpedo
Royal Canadian Navy Oberons with the MK37 wire guided torpedo

Known Issues:
Ikara command guidance not being able to switch targets. Will check how I set up the guidance
but for now aim NEAR not at the target and you will maintain control.
Fremantle Class missing mortar (Need to learn how to add mounts)
Daring Class Destroyer Weapons (Still need more experience to fix)
Tobruk missing weapons
Ikara needs rocket effects and sounds in flight

UPDATE #8.5
Fixed Fremantle class wrong ammo for mount.

UPDATE #8
Added the Collins Class SSG- One of the most deadly conventional boats in service armed with the MK-48 ADCAP and featuring a towed array. (Uses Kilo Model and LA Flt1 sensors- Note: Cannot fix mast heights without sub broaching sorry)
Added Mk13 rail launcher for IKARA launcher. Will eventually have port and starboard launchers to replicate the real arrangement
Added Anzac Spirit mission to deliver supplies to blockaded New Zealand against a heavy Soviet Force.
Fixed wrong torpedoes used on British Oberons. They now use the MkVIII. The Tigerfish is still realistically terrible.
Added Mk48 ADCAP torp. Longer range with much better sensors. As deadly as they were in Cold Waters.
Any issues let me know!

UPDATE #7
Hope everyone had a wonderful Christmas!
Added White Ensign! Thankyou to the Devs for adding it<3
Changed Perth CoG to remidy rare instances where the ship wants to roleplay as HMS Captain.
Fixed potential issue where I was mucking around and made the Fremantle class Fifty Cal fire 16' Super heavy shells. (Forgot to change it back!)
Added a few new scenarios
Bismark Brawl-
Lead a large portion of the RAN against a Soviet SAG
Fremantle Frenzy-
Protect Offshore gas installations against Indonesian Communist forces.
The Sea is Your Enemy-
Hunt down a Soviet sub in the middle of a storm before it escapes
FUTURE
Thanks to Mrchiaow the author of the fantastic Royal Navy Type 21 Frigate Mod I will soon start working on fixing the Daring class and adding another variant of the Perth class with CIWS. Link to his mod can be found here:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3367530255
UPDATE#6
Remade the Oberon mission I accidentally included to make it more playable
Oberon torp capacity fixed to 22 fish
Stealth buff to Oberons making them quieter-(Feedback from veterans always welcome for real stats) Rationale is they were used extensively for covert ops and cold war monitoring meaning they would have had to be very quite in silent running. I am merely a mechanic not a submariner so as always feedback is welcome :)
UPDATE#5
Added Kanimbla-class and (Alpha Version) Tobruk Class .
Moved Ikara to Mk-13 rail to replicate its single launcher and reduced its ammo
UPDATE #4
Added the Oberons to the RN/RCN
Added the Tigerfish Torpedo (Mk48 model with Tigerfish stats)
Added the MK37 Torpedo (Mk46 model with Mk37 Stats)
UPDATE #3
Fixed Flag on Adelaide Class. Still have to use the civil ensign as the white ensign is not in the game.
Attempted fix on the Fremantle Class PB. (Let me know if its still bugged)
Fixed Ikara MISSING TEXT
Thanks for downloading hope you enjoy it feel free to leave ideas/comments/criticism/ratings :)
UPDATE #2
Added the Ikara ASW rocket with command guidance
Added the Fremantle class patrol boats
Added Low light TV sensors to all RAN ships (Replaces Eyeball-MK2)
EDIT: I know Ikara is slightly OP I will try find some evidence to see how good it really was.
UPDATE #1
Fixed Oberon torp animations.
Currently working on adding the Ikara (Australian version of ASROC with longer range) for the Perth Class DDG
114 条留言
emperorvalse 10 月 23 日 下午 9:28 
@Ozzy I believe this is due to all the Sea Power core game updates since this mod was released.
The creator will need to go through and make updates so that it can work on the current version of Sea Power.
Ozzy 10 月 23 日 上午 12:24 
I can not get this to load ! Closes SP at start up ??
volier9921 7 月 31 日 下午 11:52 
can you make a french aircraft carrier
DAV0 7 月 14 日 上午 5:08 
just played the Bismark sea scenario and unfortunately i wasn't able to decipher the briefing and even after killing what i believe was everything (ship formation and one victor II) only loosing the Perth it deemed the scenario incomplete, where did i go wrong?
Von_Düsenhain 6 月 12 日 上午 9:29 
The mission Fremantle frenzy is unplayable, the 40mm just doesn't engage enemy ships and sometimes the ships just refuse to take orders and don't change course.
ThatOneP51Guy 5 月 14 日 下午 2:47 
The mission called fremantle frenzy is impossible, since the other ships have longer range or equal range and you have less numbers it is quite literally, and plus, the ai is dumb enough to never follow player commands quickly enough or in the right way... :(
s.j.g2009 4 月 23 日 下午 11:25 
I can't get the Anzac or the Hobart AWD to load in a game. They are listed in the ships but don't appear when the game loads.
SSG Beard [506 IR] 4 月 19 日 下午 1:04 
Absolutely love this mod. Are you going to add the FFG Upgrade vessels with the MK41 cells?
Radar das Infidel 3 月 26 日 下午 7:58 
Fremantle class does not have a mortar I don’t know where you got that from
rob.dee 3 月 25 日 上午 9:49 
1st mission the anzac one the enemy ships just die for no reason and sink 10 mins into the mission , reloaded and got same results twice , thanks.