Crusader Kings III

Crusader Kings III

200 betyg
Elf Destiny: Atlantis
6
2
4
3
2
3
2
2
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Filstorlek
Lades upp
Uppdaterades
501.043 MB
13 nov, 2024 @ 15:27
5 nov @ 13:55
15 ändringsnotiser ( visa )
Du behöver DLC för att kunna använda denna artikel.

Abonnera för att ladda ner
Elf Destiny: Atlantis

Beskrivning
With permission from the original creator Zarays (95% of the mods code is still his), and with the help of the mod author of Elf Destiny, I bring you a restored Atlantis mod fully integrated with Elf Destiny.

Description:
This mod adds three new islands in the Atlantic ocean, which are uninhabited at the beginning of the game. Following a chain of decisions, you can settle the islands and develop them into the center of an empire. There is also some content outside these main decisions you can discover along the way.

You have to start new game not in Atlantis, but somewhere in the coast
You'll have decision to declare war on Atlantis
After you win the war you'll have to choose the skill route in which you'll settle these islands and create Atlantis kingdom
Depending on the route there are different requirements, title and modifiers received after you create Atlantis Kingdom
You'll also be able create new culture Atlantian upon creating Atlantis Kingdom, it will get all traditions and innovations from your old culture, but with different ethos
And later you will be able to expand it to empire via other decisions upon conquering the coast.

The Tide of the Elves

Dive into the mysterious world of Atlantis with Elf Destiny.
Uncover ancient secrets and harness the maritime prowess of the sea elves, a race renowned for their raiding skills and deep connection to the ocean.
Govern the remnants of Atlantis, navigate the political currents of medieval Europe as Aelor of Léon, and restore the glory of a lost civilization.
With new characters, artifacts and challenges, this mod invites players to explore a blend of myth and history, where magic meets the high seas.

FEATURES
Newly discovered island in the Atlantic
New elven dynasty.
New bloodline.
Expedition and holy site in Atlantis.
New artifacts from elven expeditions


You can find the required Elf Destiny mod here


Chinese Translation mod:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3365464893

Recent update is thanks to Zockerhopper on discord
152 kommentarer
Arthas Diablo 8 nov @ 0:42 
mine is crashing when using this mod i got elf destiny thing
Zetsuji 7 nov @ 23:15 
I have the invisible artifact bug as well.
SnikSnik 7 nov @ 11:46 
hey can you play it with out the elf thing
PhilosopherKing 5 nov @ 15:52 
the elf conversion in ruins event dosnt chang my cultrure. im stuck with élf adaptability'or default.
hamletsdead 5 nov @ 9:52 
Don't think this is causing the invisible artifact bug. I'm playing with 135 mods and all my artifacts excepts 3-4 random ones show up properly.
The mod seems to work fine, only with a populated modlist (65) it causes the invisible artifact bug.
Other than that, it's good.
Salmael Nox 4 nov @ 11:53 
@Benjimus Oooooh, makes sense. For the mines I'm used to starting from the second bookmark, maybe why. Thanks for the explanation !
Benjimus 4 nov @ 8:10 
@nox, the great port is a duchy building you have to build manually. the 2 special buildings are mines that only appear when you have the right tech (idk why the base game doesen't let you at least see what special buildings could be built until you can build them), then the one special holy site building on the expedition site.
Salmael Nox 4 nov @ 6:59 
For some reason, the special buildings can't be built and the great port on the centra island doesn't appear when I proclaim the kingdom of Atlantis.
Sorenishii 3 nov @ 21:38 
Put Atlantis at the top of your load order. Have all the elf mods come after Atlantis, start a new game and it will work.I'm 24 years into a new game, even closing the game and coming back later, and everyone is fine.