全軍破敵:戰鎚3

全軍破敵:戰鎚3

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Expanded Building: Bastions, Forts & Gates | Military Submod
   
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2024 年 10 月 31 日 下午 1:37
11 月 8 日 下午 2:02
9 項更新註記 (檢視)

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Expanded Building: Bastions, Forts & Gates | Military Submod

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描述

This is a submod to my mod: Additional Buildings: Bastions, Forts & Gates and it requires it enabled to work.

This submod is adding full military building sets & the garrison building to Forts & Gates for all supported factions by the required mod.

With this submod all Forts & Gates will have the same building sets as Bastions and there will be no difference between them for the player or AI.


chopchop workshop chop chop expanded expansion additional buildings
7 則留言
ChopChop  [作者] 10 月 10 日 上午 9:15 
MOD UPDATED :steamthis:
Added support to remaining 12 factions - now all 24 are supported by this mod.
ChopChop  [作者] 10 月 4 日 下午 3:15 
Mod updated with new thumbnail :WH3_arsebelcher:
ChopChop  [作者] 9 月 23 日 上午 5:47 
Im changing the name of this mod to align it with the rest of mods in this series of my releases from "Additional Buildings: XYZ" to "Expanded Building: XYZ". Check out all my mods from this series in pinned collection "All released mods" :steamthumbsup:
ChopChop  [作者] 8 月 8 日 上午 7:40 
Mod updated :steamthumbsup:
ChopChop  [作者] 2024 年 11 月 9 日 上午 7:03 
New submod adding buildings to all regions released:

[Submod] Additional Buildings: Bastions, Forts & Gates + Province Expansion
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3362300749
NoSkill 2024 年 11 月 4 日 上午 9:35 
That makes a lot of sense.

I wondered why fortresses didn t have proper recuitment, if they were the most militarized places
ChopChop  [作者] 2024 年 11 月 1 日 下午 4:05 
Added garrison buildings + released another submod thats adding economy chains and same garrison buildings (no overlap when enabled together) :steamthumbsup:

[Submod] Additional Buildings: Bastions, Forts & Gates - Full Economy Sets
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3358479174