Space Engineers

Space Engineers

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Consty's HandWeapon Pack (Vanilla)
   
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Type: Mod
Mod category: Character
Merkelapper: NoScripts
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120.223 MB
30. okt. 2024 kl. 6.58
21. okt. kl. 23.04
7 endringslogger ( vis )

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Consty's HandWeapon Pack (Vanilla)

Beskrivelse
A collection of various hand weapons used by various airmen/pilots, or mounted on aircraft (apart from the autocannon)
Made to complement my aircraft packs

Vanilla version of https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3257397112

Join my discord for any questions/feedback with my mods!
https://discord.gg/9c6N4CvcWu


Contains:


9mm Handgun
○ Max range: 300m
○ Magazine Capacity: 15
○ Muzzle Velocity: 381ms
○ Recoil: very stable

45 Handgun
○ Max range: 600m
○ Magazine Capacity: 7
○ Muzzle Velocity: 253ms
○ Recoil: stable

9mm Submachine Gun
○ Max range: 300m
○ Magazine Capacity: 30
○ Muzzle Velocity: 400ms
○ Recoil: stable

45 Submachinegun
○ Max range: 600m
○ Magazine Capacity: 25
○ Muzzle Velocity: 270ms
○ Recoil: stable

5.56mm Burst Rifle
○ Max range: 600m
○ Magazine Capacity: 20
○ Muzzle Velocity: 960ms
○ Recoil: stable

5.56mm Assault Rifle
○ Max range: 600m
○ Magazine Capacity: 30
○ Muzzle Velocity: 910ms
○ Recoil: stable

7.62mm Marksman Rifle
○ Max range: 800m
○ Magazine Capacity: 10
○ Muzzle Velocity: 750ms
○ Recoil: high

7.62 Light Machine Gun
○ Max Range: 800m
○ Magazine Capacity: 100
○ Muzzle Velocity: 853ms
○ Recoil: Very High while standing, Low when crouched

Handheld 40mm Autocannon
○ a heavy shoulder fired autocannon primarily used for anti-vehicle purposes
○ can use AP and HE ammunition
○ Max range: 2000m
○ Magazine Capacity: 5
○ Muzzle Velocity: 375ms
○ Recoil: yes


NOTES
○ For reuploads/rebalances, please ask permissions and link back to this mod
DO NOT load together with Consty's Aircraft Pack: Ordnance (Weaponcore) as this is the standalone handweapons version of that mod. It may crash weaponcore with duplicate IDs

Known Issues
○ after loading AP rounds in the autocannon, switching weapons magically loads HE into it replacing all AP rounds loaded. Keen issue, i cannot fix
23 kommentarer
ParasiteAutomata 17. juli kl. 22.04 
hey const , last time i tryed this mod no one but the user of the weapon could hear or see the weapon fire , has this issue been addressed as of late ?
Const  [skaper] 5. mars kl. 18.45 
so long as proper credit and link back to this page is given, yes
moonrocks108 5. mars kl. 14.28 
can i port it?
Const  [skaper] 20. feb. kl. 7.07 
let me rephrase then
i refuse to maintain a version of my mods on a platform i have zero plans of using personally
Vas 20. feb. kl. 4.36 
Mod.io isn't only for console. :P I mean I get not wanting to use both platforms, I was just saying the platform is actually a little better than steam since steam is incapable of auto updating anymore. Mods that update must be unsubbed to then re-subbed to get their updates.
Const  [skaper] 19. feb. kl. 21.54 
no, ask someone else to maintain a mod.io version, i refuse to use that platform since i don't have an xbox.
moonrocks108 19. feb. kl. 16.22 
Please?
moonrocks108 15. feb. kl. 19.43 
mod.io please? :se:
Vas 9. feb. kl. 12.35 
Well just in case you wanna add it to the known issues list as a mod conflict, its this mod that I use to reorganize my list.
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2892002083
Just tested and confirmed it was that mod that did it.
Const  [skaper] 8. feb. kl. 17.50 
bring it up with the reorganizer's mod author, not mine.

this mod works fine as is