Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bulgaria)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraina)
Báo cáo lỗi dịch thuật









This addon JUST REPLACES BLOOD FX PARTICLE. It appears when you (or somebody) hit the infected (or survivor).
There is other hitmarkers exists on Steam Workshop, but in 99% cases thery are server-side and works only on your local server, not on other server (such as Valve's official dedicated server or community custom servers).
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3308672595 - Cerberus (Nick, example 1 & 4)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3062288644 - Kinger (Bill, example 3)
- Unified "operator" and "initializer" for all particles with hitmarkers to optimize
- Some edits to set hitmarker on fixed position
- Reduced hitmarker size for shotgun hits
- Added hitmarker to "cheap" version of "blood_impact_tank_01"