Left 4 Dead 2

Left 4 Dead 2

1,342 beoordelingen
Hitmarker: Original Version (Blood FX Particles Replace)
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Game Content: Miscellaneous, Textures
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181.671 KB
17 okt 2024 om 12:20
5 feb om 7:52
3 wijzigingsnotities (weergeven)

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Hitmarker: Original Version (Blood FX Particles Replace)

Omschrijving
Quality of life, non-script & client-side addon. Works fine with '-lv' and/or 'low' gore settings.
Hit marker appears with blood when you (or somebody) hit the infected (or survivor).
Conflict with other addons that replaces "particles/blood_fx.pcf".
The (famous) hitmarker texture replaces "vgui/panel_health.vtf" (de facto unused in-game).

bring back the mlg era


You are allowed to modify this addon and publish it, but with one condition: you need refer the original author (aka me).
Oh, and I recommend to send link to your modded addon in comment sections of original addon - because I rarely checking L4D2's Steam Workshop.
68 opmerkingen
২Vdark৩ 18 aug om 16:20 
Hi! First of all, thanks for this great addon. I was wondering if it would be possible to add a different hitmarker specifically for headshots, so they can be visually distinguished from regular hits. It would make the feedback even clearer and more satisfying. :ridden_thumbsup:
awkw  [auteur] 17 aug om 10:02 
Ok. I'm done. Any dumb questions about hitmarkers I will DELETE with NO answers.
This addon JUST REPLACES BLOOD FX PARTICLE. It appears when you (or somebody) hit the infected (or survivor).
There is other hitmarkers exists on Steam Workshop, but in 99% cases thery are server-side and works only on your local server, not on other server (such as Valve's official dedicated server or community custom servers).
Solais 26 jun om 1:33 
somehow it doesn't work for me
Luixccc 24 jun om 4:57 
t worked at first then suddenly stopped. Loved it though.
awkw  [auteur] 21 feb om 6:44 
Kouriier 12 feb om 19:53 
this mod is like the best utility ever because it saves you from wasting time on a zombie ur not sure you killed
awkw  [auteur] 5 feb om 7:52 
Update:
- Unified "operator" and "initializer" for all particles with hitmarkers to optimize
- Some edits to set hitmarker on fixed position
- Reduced hitmarker size for shotgun hits
- Added hitmarker to "cheap" version of "blood_impact_tank_01"
捅主任 1 feb om 13:07 
nice
El Rey De Salem 26 jan om 21:24 
Lo Vi Un Poco Molesto Pero Algún Día Me Va A Gustar Y Lo Digo Literal :v
Mr. Fresh 25 jan om 0:48 
is there a way for the hitmark to appear only on my shots?