Project Zomboid

Project Zomboid

408 oy
Erika's tiles [B41/B42]
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286.958 MB
10 Eki 2024 @ 14:34
25 Mar @ 13:16
11 Değişiklik Notu ( görüntüle )

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Erika's tiles [B41/B42]

Açıklama
⚠️MOD UPDATED FOR BUILD 42 UNSTABLE!⚠️
This mod has been updated for build 42 unstable. There will be bugs and issues in this version of the mod. Some features are currently not working properly. This update does not affect the build 41 version of this mod.

A custom tilepack that I use in my map mods. These tiles are made for custom map mods. If you use these tiles in debug mode, you do so at your own risk.

Installation
If you have a map mod that is using this tilepack, you need to subscribe to this mod also.

Modders
You can use this tilepack in your map mods, the tiles can be found inside the mod folder. Subscribers to your map will also need to subscribe to this mod. Please do not modify or reupload my tiles without my permission.

Mod info
Version: 2.0.2
Workshop ID: 3346506593
Mod ID: Erikas_Tiles
Popüler Tartışmalar Tümünü Görüntüle (2)
9
6 Tem @ 20:17
SABİT: Bug Reports
Erika
45 Yorum
kittysmuggler 1 saat önce 
i sees...
Erika  [yaratıcı] 12 saat önce 
@kittysmuggler No new tiles will be added to this tilepack
kittysmuggler 2 Eki @ 20:07 
will you make corner cupboards?
Erika  [yaratıcı] 6 Tem @ 7:25 
@The Noble Bandit367 I don't know, I have not used those mods. You need to ask the author of the building mod if they have added compatibility.
The Noble Bandit367 24 Haz @ 2:35 
@Erika, Thank you.

Also, do you know if your mod is compatible with "Building Craft" or others similar to this?
Erika  [yaratıcı] 22 Haz @ 6:17 
@The Noble Bandit367 It can be added to existing saves
Erika  [yaratıcı] 22 Haz @ 6:16 
@十叁 Thanks, I will take a look at the wall properties when I have time. I don't mind if you keep it in your modified version.
The Noble Bandit367 9 Haz @ 2:34 
@Erika, Can this be added to existing saves or need I start a new game?
十叁 28 May @ 11:48 
@Erika I recently added the BuildingCraft Erika's tiles MOD, but I noticed that some glass wall corners have display issues. The glass walls shouldn't be hidden, yet they appear transparent with windowed walls. I checked your texture properties and found that some diagonal glass walls were set to NorthWestCorner instead of NorthWestCornerTrans. So, I modified the properties in your texture file. If you fix this in an update, I’ll delete my modified version. Or if you prefer, I can delete it now.
Erika  [yaratıcı] 22 May @ 13:19 
@Scallysnix The issue was with the Taylorsville map mod and not this mod, but it should be fixed now.