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In general the Galactican Tech Tree has storage unlocks.
I will be making sure that they all unlock properly when the tech(s) are researched in my next update.
Is it a character that's unlocking them? I don't see anything in the notes to suggest that, but could be missing it :)
I noticed safes get unlocked when they get unlocked from another part of the game/another mod, but researching other storage solutions for other mods and the game doesn't appear to unlock these.
I'm 99% sure I'm just overlooking something, or am just wrong on my findings above, but would love some clarification as the PX storages are by far my favourite for electronics, crafting, freezers, manure, etc.
Thanks in advance :)
I disabled the repair bay due to how much.... bloat it added in the mod itself.
Every item you "repaired" was actually a recipe that took <gun/armor> and gave you back <new and perfect durability of that gun/armor>.
With all the edits I've done to the og mod, maintaining that list was low on my to-do list.
I have plans to make it be a <small set> of "blank" recipes that actually goes into the equips survivors equipped items and sets their durability equal to max.