RimWorld
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Vanilla Psycasts Expanded - Runesmith
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Mod, 1.5, 1.6
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7.546 MB
27 Thg09, 2024 @ 9:28pm
24 Thg07 @ 7:56pm
7 ghi chú thay đổi ( xem )
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Vanilla Psycasts Expanded - Runesmith

Mô tả
Overview
Adds a brand new Vanilla Psycasts Expanded psycast tree to Rimworld, the Runesmith. Features a complete ten psycasts / spells.

Runesmiths engrave Runecircles during times of calm, which are then Invoked by several of their psycasts on a later date to perform powerful, battle-shaping spells. Invoke runecircles to cause massive explosions, buff allies, create freezing sentries, or summon allies to your side! Just be careful, and plan for every contengency- a Runesmith without prepared Runecircles is powerless in combat...

Features



Credits
- Oskar Potocki and the rest of the Vanilla Expanded Team for creating Vanilla Psycasts Expanded
- ItsHalno for art
- Wombo for the alternative psycast card art
- Zapsplat[www.zapsplat.com], for some sound effects
117 bình luận
monkmith 13 Thg09 @ 1:05pm 
can you only cast the runes on specific ground types? was hoping to put them on my grav ship but it wont let me place the cast runes. can build rune there though.
Professor H. Farnsworth 28 Thg07 @ 2:44pm 
And here I was about to say it's bugged, but it turns out that RimSort does not have a rule for this.
Irecreeper  [tác giả] 24 Thg07 @ 7:56pm 
Quick patch to make it so Warrior Spirits don't breathe air.
naj30004 14 Thg07 @ 2:29am 
@Irecreeper Unintended Interaction/Bug(Maybe?): Warrior Spirits from Mannaz suffer Vacuum Exporsure in Space. I donot think Force-Spirits need to breath.
Dealer Mangan 14 Thg07 @ 1:15am 
This might very well be the most fun psycast pack. As someone who enjoys placing down IEDs, this is a whole other level of tactical planning. And when using Biotech Integration mod for Vanilla Psycasts Expanded, this mod has no gene requirement, so all my non-modified baseliners can still be useful psycasters, yay! And thematically, it makes so much sense too, like "Well, you don't have a genetic affinity for any psycasting path, but at least you can use runes, which are like mediums that take care of affinity problem for you, but you do have to go the extra steps by spending time preparing them in advance, which is the price you pay for not having genetical affinity for straightforward psychic paths."
King Critter 13 Thg07 @ 1:29pm 
thanks for the update!! my grav ship is getting covered in runes lol
Spear Deer 13 Thg07 @ 12:45pm 
This is such an incredible mod. Its maybe my favorite psycast tree of all the ~30 I have installed. Just wanted to say that I've been using this since it launched, and its great. The theming, the execution, how different and interesting it feels. 10/10.
blackkanye 10 Thg07 @ 12:32am 
Understandable. Thank you for the update
Irecreeper  [tác giả] 10 Thg07 @ 12:27am 
Updated to 1.6! Sorry for the delay- finding the motivation to work on modding nowadays is hard, but we got there eventually.
King Critter 3 Thg07 @ 2:51pm 
awesome mod! quickly becoming one of my favorites :D
any chance we can see a bump to 1.6 before odyssey comes out? I'd be sad to leave this mod behind.