tModLoader

tModLoader

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InnoVault
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模组功能: 模组类库
tModLoader版本: 1.4.4
文件大小
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更新日期
1.506 MB
2024 年 9 月 27 日 上午 1:38
12 月 20 日 上午 3:58
93 项改动说明 ( 查看 )

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InnoVault

在 HoCha113 的 2 个合集中
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描述
InnoVault 是一个API模组,它为开发者提供一些代码支持,如UI、Tile Processor、Particle、自定义NBT保存加载等基本API支持

如果您想了解更多,请访问 InnoVault 开源库 [github.com],在此您可以下载InnoVault的源代码

如果您想学习使用InnoVault提供的API,请浏览 InnoVault Wiki [github.com],这里有对API的基本介绍和使用演示

InnoVault Example Mod 演示了InnoVault提供的API的使用方法,开发者可以以InnoVault Example Mod的源代码为实际参考

您可以在游戏内直接提取到InnoVault Example Mod的完整项目代码,也可以前往开源库下载源代码: InnoVault Example 开源库 [github.com]

为偏向于使用英语的开发者准备的英文注释版本: InnoVault Example English Annotated Version [github.com]

您也可以选择订阅InnoVault Example Mod InnoVault Example 创意工坊主页
引用自 tModLoader InnoVault
Developed By HoCha113
热门讨论 查看全部(1)
0
10 月 4 日 下午 10:57
1
刘綦鲅玖
117 条留言
Erick Inmu 12 月 20 日 上午 10:58 
InnoVault just updated and it bugged out the game making it run at around 5fps saying something like
"A Tile Processor encountered a fatal error"
Stage: TileProcessorIsDead
Type:calamityoverhaul.content. Tileprocessors.ShadowOrbTP
and Total error count keeps rising
is there anyway to fix this or is this something we have to wait on to get patched?
ryanslaughter2011 11 月 28 日 下午 3:35 
what does this do anyways?
Fisher 11 月 23 日 上午 7:51 
此留言正在等待我们的自动内容检查系统分析。在我们证实其内容无害之前(例如试图窃取信息的钓鱼站点链接),留言将暂时隐藏。
Grarious 11 月 2 日 上午 12:15 
想问一下是不是和fargo魂石不兼容呢 和fargo系列mod一起加载时创建大世界会崩溃
NickTesl 10 月 31 日 上午 8:34 
haha... yes, this may be difficult for someone, you’re not an RCN agent, right? Well, in general, I use crawlers, so logging in is not a problem for me, tomorrow I’ll probably make an entry in the problems on the git of this mod, maybe it’s not the problem, and my checks were not accurate and correct enough to verify or refute this
HoCha113  [作者] 10 月 31 日 上午 7:57 
@Николай
If you can log in and use GitHub, the best option would be to create an issue in the mod's open-source repository to discuss and submit the files. :) You just need to reproduce the issue once, then send the log files and screenshots of the problem. However, this issue seems quite strange, and I strongly suspect it might be caused by InnoVault.
NickTesl 10 月 31 日 上午 6:51 
If I upload everything I need, will it go to GitHub? and is it worth creating a new world before sending the client log, or will it work as is?
HoCha113  [作者] 10 月 31 日 上午 6:44 
@Николай
(My native language is Chinese, so let's communicate in English as a common language.)
That’s quite a strange situation.
About the logs — you can send me the client.log file located at:
steamapps\common\tModLoader\tModLoader-Logs
If you have screenshots, you can send those as well.
You can upload them via Google Drive or any other cloud service that allows viewing through a browser.
NickTesl 10 月 30 日 上午 3:36 
интересно а по русски ты шпрехаешь... мне было бы так проще немного всё же
NickTesl 10 月 29 日 下午 5:27 
@HoCha113, perhaps because of the translator it will be somewhat unclear, well, how can I say what I mean by not loading textures, essentially floor textures and other things, so to speak, there is no world when they are installed as blocks, it will be easier to show it with a screenshot, well, yes, I also need to throw off the logs, I would like to know where to get them for me so that I can transfer them