Garry's Mod

Garry's Mod

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[ACE] Armored Combat Extended
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素材类型: 插件
插件类型: 服务器内容
插件标签: 建筑, 风景, 写实
文件大小
发表于
更新日期
1.525 GB
2024 年 9 月 18 日 下午 11:09
10 月 23 日 下午 1:53
29 项改动说明 ( 查看 )

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[ACE] Armored Combat Extended

在 RDC 的 2 个合集中
ACE Official Server Addons
145 件物品
AWM 2.0
179 件物品
描述
A Framework For Modern Vehicular Combat.

Armored Combat Extended or ACE is an addon that adds the framework and tools needed to build realistic combat vehicles. Aiming to replicate the very same engineering challenges faced by modern tank and vehicle designers and designers of their time.

From the large selection of engines and geartrains to the cannons, weaponry, modern ammunition types, and advanced missiles. ACE Provides the components you need to build it on top of bringing you a realistic system for combat damage.

Anything is possible
The Sky is the limit



To use this addon, basic knowledge of wiremod is required.

Features:
  • A comprehensive system for mobility and drivetrain components
  • An assortment of cannon types and modern ammunition. Everything from APFSDS to guided missiles.
  • New missiles with special guidance components
  • Advanced systems and sensors
  • Special sensors and equipment for jets, ships, and infantry to fully facilitate combined arms combat.
  • Cinematic and immersive FX
  • And much more with plenty more in development



THIS IS THE ONLY OFFICIAL VERSION OF ACE ON THE WORKSHOP.
YOU DON'T REQUIRE ACF BASE TO USE THIS ADDON. THIS ALREADY HAS IT + ACF MISSILES.


Additional Info:
Requirements:
  • Wiremod
  • Cframe
  • Any CPPI Compliant prop protection mod. I personally use Nadmod prop protection

Did you find a bug or simply you want to talk about ACE? Join our Discord!
https://discord.gg/hUUMJ5Z479

Having installation troubles? Check here:
https://github.com/RedDeadlyCreeper/ArmoredCombatExtended/wiki

Here you can understand how stuff works:
https://github.com/RedDeadlyCreeper/ArmoredCombatExtended/wiki

In case of you want to get the source:
https://github.com/RedDeadlyCreeper/ArmoredCombatExtended

Special Thanks To:
Marty - For rebuilding much of the addon from the ground up and fixing my past mistakes

Cheezus - For their significant contributions to the code as well as creating other addons and tools.

Macc & Firstgamerable - For their amazing videos, including the trailer. And growing and supporting the community so long.

Kemgus - For pulling everyone together and creating the wonderful community. It wouldn't be the same without him.

Golem - For their awesome models and being a very upstanding guy.





Tags - ignore
ace, acfe, ace gmod, acf gmod, acf extended, armored combat extended, armored combat framework, tank, ifv, afv, mbt, bomber, propeller, acf, wiremod, car, train, war, engine, gearbox, combat, missiles, bombs, engineering, cannon, weapons, jet, plane, helicopter, build, truck, radar, heat, wt, wot, mechanic, fighter, boat, dream, mobility, gearbox, fuel, ir, rwr

Do not reupload/copy this addon without my permission. Thank you.
热门讨论 查看全部(2)
7
6 月 9 日 下午 3:55
置顶: Bug Reporting
RDC
5
2 月 1 日 下午 12:27
置顶: Suggestions For The Mod
RDC
119 条留言
HavenOnline 9 月 27 日 下午 5:53 
same
[TR] James [YT] 8 月 3 日 下午 12:50 
im getting script errors when i press Q:

[[ACE] Armored Combat Extended] lua/acf/client/cl_acfpermission.lua:68: Tried to use a NULL Panel!
1. SetName - [C]:-1
2. ClientPanel - lua/acf/client/cl_acfpermission.lua:68
3. v - lua/acf/client/cl_acfpermission.lua:106
4. Call - lua/includes/modules/hook.lua:102
5. Run - gamemodes/sandbox/gamemode/spawnmenu/spawnmenu.lua:262
6. unknown - gamemodes/base/gamemode/cl_spawnmenu.lua:11
7. unknown - lua/includes/modules/concommand.lua:54 (x45)
Lamper 7 月 14 日 下午 4:18 
how do you turn off the requirement for a loader/gunner?
Dr. Breen 6 月 9 日 下午 4:02 
The large gun legality check command does not work
I can't disable any of them with console commands
Please help this has been a consistent problem
Interrogation :) 5 月 22 日 下午 8:33 
acf_legality_largeenginesneeddriver
and
acf_legality_enginesrequirefuel
arent removing the fuel and driver requirements from the engines
That Guy7523 5 月 19 日 下午 2:34 
Is there a way to disable the auto pullout toolgun whenever you pick something up?
TeomanTP 5 月 18 日 上午 3:37 
When I fire the weapon in arc9,MW it gives an ACE Lua error and in Tfa Historical guns
EA 5 月 16 日 下午 7:38 
What is the console command to disable the gunner crewseat requirement for large guns?
Frostice2013 5 月 3 日 下午 10:48 
i see, thanks for the reply! i will have to scavenge through some lua files to see how it works exactly
RDC  [作者] 5 月 3 日 下午 12:53 
Frost,


There are two ways about it. You could either use the bullet shoot function. You just have to define all the bullet info used by the other sweps and see how the function is used


Otherwise you can inherit from the baseswep and customize past there like all the other ACE SWEPs.
Any same-name function will override the original which will be specific for that SWEP.