Garry's Mod

Garry's Mod

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gm_devbattle
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素材类型: 插件
插件类型: 地图
插件标签: 建筑, 快乐
文件大小
发表于
更新日期
23.155 MB
2024 年 9 月 11 日 下午 5:31
8 月 17 日 上午 10:45
15 项改动说明 ( 查看 )

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gm_devbattle

描述
Sandbox combat experience, set up defenses and spawn in waves of combine soldiers. The map uses a "procedurally generated" wave system with difficulty presets. There is no defense objective.

Play by your own balanced rules and see how well you hold out or just davy croket em to oblivion, it's gmod after all.

ISSUES and LAG
If you're experiencing a lot of lag while playing this map it may be because you have a lot of laggy mods (gore mods, fancy bullet impacts, ai mods, etc) it may also be because your computer is terrible...HOWEVER, inside the "control room" there are some options that can decrease the map's laggy-ness, and a setting that will decrease the max amount of combine soldiers that can spawn. Maybe I will add more "performance options" in the future.

FRIENDLY TURRETS BEING UNFRIENDLY
Some people have been having an issue where ally rebel npcs will attack friendly turrets and vice versa, this issue is caused by mods, most commonly by INPC. You can disable INPC, or tweak its "faction control" option, which should also fix the problem.

Features:
- open battlefield
- procedural waves
- difficulty presets
- Trenches
- bunkers
- turrets
- gun emplacements
- navmesh
- "funky" "mine layers"
- goofy ass "tanks"
- artillery
- lots of rockets
- striders
- gunships
- "the Bricker"
- supply spawns
- friendly rebels
- lots of combine
- chaos
- lag

TO SEE UTILITY BOARD DESCRIPTIONS IN MULTIPLAYER: (courtesy of NextKuromeThe76Soldier)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3334459272

Let me know if you encounter any issues or have any suggestions!

yap:
yeah so i wanted a PVE map that felt more like a battle (or just a different kind of battle) with a largish open area and a clear defensive line. I think I may have spent years making this ♥♥♥♥ because I kept getting bored and abandoning the map or restarting from scratch. Usually I'd come back to it a year later and have to use 200% of my brain just to understand what the ♥♥♥♥ I was doing.

visual mods in some of the screenshots:
- vFire
- zippy's gore mod
- zippy's impact effects
- Explosion Effect (this makes the tanks die weird btw [no ♥♥♥♥♥♥♥ idea why])
- Bullet Tracer Effects (HL2:MMOD)

have fun and stay safe please
热门讨论 查看全部(3)
86
6 月 28 日 下午 12:58
ideas
gitbox
4
9 月 25 日 上午 3:52
I saw something
Mr.nugget
9
3 月 13 日 上午 5:35
rebels vs turrets
captainmalcolmchambers
659 条留言
twitchtne 21 小时以前 
i think another base on the other side of the map from the rebel one would be cool they would both have their own controls and stuff and would be able to do raids on each other kinda like 2 fort from TF2 because to be honest i just use this map for bot battles and stuff like that.
bigulator 10 月 17 日 下午 9:13 
@Rage just put zambie spawners
Rage 10 月 14 日 上午 12:32 
zombie mode when
Larry the Liberal  [作者] 10 月 11 日 下午 5:01 
i love you too dr klainer
dr. kleiner 10 月 11 日 下午 3:52 
ily
dr. kleiner 10 月 11 日 下午 3:52 
thanks for the goated map twin
*Big Боб* 10 月 11 日 上午 6:28 
cool:melon:
Wsillyboy 10 月 5 日 下午 1:20 
I had a lot of add-ons before and it works normally so it could have been just one of them updated I'm not sure myself
Larry the Liberal  [作者] 10 月 5 日 下午 12:57 
@Wsillyboy have you tried with addons disabled? Addons that effect NPC ai or or add lots of effects might lag out your game. (Whenever a wave ends the game respawns a bunch of rebels, so maybe a mod relating to rebel NPCs is the culprit[?]) Otherwise idk either
Wsillyboy 10 月 5 日 上午 9:48 
For some reason it's crashing after I complete a wave and I don't know why