Black Mesa
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Improved Default Cubemap
   
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タグ: Fix, improved, Cubemap
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5.076 MB
2024年8月25日 8時53分
2024年8月25日 9時46分
5 項目の変更履歴 ( 表示 )

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Improved Default Cubemap

解説
This is not my MOD, I just moved it here
You can see the original MOD here
No more "glowing props"!
- Still ugly and wrong, but less ugly
- Works in LDR and HDR maps (using a single texture)
- Uses sky_day02_07 skybox from Half-Life 2
- Neutral color and low saturation
- Better sky/ground separation
- Nondescript ground appearance
- Similar overall luminosity (Doesn't look any worse in dark areas than the original.)

This DOES NOT magically "fix" broken or missing reflections in maps that haven't baked/included their own cubemaps correctly. They will always look wrong until that happens.

I moved this just because I was stupid and didn't know how to fix that damn CubeMaps while editing Chapter Overhaul's map :(


credit

Rush_Freak - Create the original mod
7 件のコメント
aeiou 9月12日 1時45分 
@fAnt00m i'm having that issue as well, but i don't think this mod causes it
fAnt00m 2024年8月30日 20時09分 
is this main game bug or not:
scientists and security guys are missing eyes for me (for some unknown reason)
Dafazi23 2024年8月29日 23時10分 
@why do I exist
The author literally explained it in the first 2 sentences, nice attention span you got there.
BM*FaZuLet_PT 2024年8月29日 15時51分 
so good
Isoknight 2024年8月29日 6時21分 
the answer is right in the description man
ilowkplaygmod 2024年8月27日 17時45分 
you tore this or ported it STRAAAAAAAIIIIIIGGGGGGHHHHHHHHHHTTTTTTTTTT from gmod, didn't you.
Black Mesa Security officer 2024年8月25日 22時52分 
Alright! I can finally fix that ♥♥♥♥♥♥♥ bug.