RimWorld

RimWorld

1,757 arvostelua
Vanilla Vehicles Expanded - Upgrades
21
6
2
6
6
5
2
3
2
2
2
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
Mod, 1.5, 1.6
Tiedostokoko
Julkaistu
Päivitetty
3.469 MB
3.8.2024 klo 9.22
11.7. klo 12.18
3 muutosilmoitusta ( näytä )

Tilaa ladataksesi
Vanilla Vehicles Expanded - Upgrades

1 kokoelmassa, tekijä Oskar Potocki
Vanilla Expanded
110 luomusta
Kuvaus
[www.patreon.com]


Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game. This mod introduces a comprehensive upgrade system that allows players to customize and enhance their vehicles using valuable resources.

Here’s what you can expect:

- Tailored Customization: Each vehicle in your fleet can be individually upgraded with unique enhancements, from reinforced armor and engine covers to offroad tires and cargo expansions.

- Impactful Choices: Every upgrade comes with significant advantages but requires strategic resource investment, making your decisions impactful as you develop vehicles suited to various tasks.

- Dynamic Visuals: Upgrades are not just statistical; they also change the appearance of your vehicles, adding layers like armored treads and upgraded exhaust systems that visually reflect your modifications.

- Diverse Enhancements: Choose from a variety of enhancements that boost speed, improve armor, increase cargo capacity, and more, each tailored to different vehicle types, from explorers and haulers to combat-ready tanks.

We’re excited to utilise what Vehicles Framework has to offer, and you can expect more vehicle upgrades to be added to this mod later down the line.




















































Traveller
Mule
Bangbus
Roadkill
Highwayman
Prowler
Bunsen


Scytheman
Wagon
Roadrunner
Snatcher
Bulldog
Tango
Wisent


None of the Tier 3 vehicles are currently planned to have access to the upgrade system. That is because the Upgrade system exists to:

a) Bridge the gap between Tier 1 and Tier 2, making Tier 1s usable and valid in late game.

b) Slightly benefit Tier 2 to make them more specialized in late game.

Tier 3 vehicles are already as specialized and powerful as we like them. As such, upgrades won’t exist to make them even stronger.






This mod has undergone testing, but there may still be issues that you come across. It’s essential that you report any issues related to Vehicles Framework directly to Phil via the Framework mod page - not to me. I can’t fix these issues.

[forms.gle]



Graphics are created by Oskar Potocki.

Code is done by Smash Phil.

Storyteller artwork by vitalii.

Screenshots by Reel and pregazer.

Built on Vehicles Framework by Smash Phil.

(CC BY-NC-ND 4.0)[creativecommons.org]



Q: Where can I find change logs?
A: Check change notes.

Q: Why are there no upgrades to flying vehicles?
A: Upgrading flying vehicles has not been our priority just yet. When more flying-related mechanics make it into Vehicles Framework, we will reconsider our stance.

Q: Why is this a separate mod?
A: Because each upgrade essentially brings a lot of kb of textures - each upgrade is the equivalent to a brand new vehicle, filesize-wise. Use this mod only if your machine can run it.

Q: How do I upgrade vehicles?
A: Simply select a vehicle and press the Upgrades button.

Q: Does it work with existing vehicles on existing saves?
A: Yes it does!

Q: Why no upgrades for boats?
A: For the same reason there are no upgrades to flying vehicles. Other than mounting a gun or increasing speed, there really isn’t anything new and original upgrades can bring to boats.

Q: Can I add it mid save?
A: Yes!

Q: CE compatible?
A: No idea. Ask CE.
Suositut keskustelut Näytä kaikki (3)
42
29.9. klo 8.04
Bug reports
Oskar Potocki
11
29.3. klo 14.53
Idea for an upgrade
76561198844634538
0
21.8.2024 klo 4.46
1.4 contitable ?
andrzej tatowski
366 kommenttia
Oskar Potocki  [tekijä] 30.9. klo 10.15 
Consider reporting this bug to the author of vehicles framework. We don't control the framework and can't fix the bugs in it.
DTS 30.9. klo 5.56 
Same problem with upgrades here. Hope to get any solution soon
pound town 29.9. klo 10.58 
@Bardez If you're still having this issue, you can enable god mode in dev settings to upgrade instantly w/o work. Hoping for legit fix soon tho :er_wave:
Rhidian 29.9. klo 6.05 
I've got the same bug. I've been shifting mods to try and fix it to no avail. I've at least narrowed it down to it not creating the job and I've taken out anything that plays with job creation but not even reverting to an earlier list where it used to work has fixed the issue.
jtseyman 28.9. klo 21.18 
whatever glitch is causing vehicles unable to be upgraded doesn't seem to stop or interfere with removal of upgrades as I just tested.
jtseyman 27.9. klo 14.15 
@Bardez
It might be the Map vehicles framework mod, it just got updated recently.
jtseyman 27.9. klo 13.40 
@Bardez
Any ideas as to what mod is causing the conflict?
jtseyman 27.9. klo 13.39 
I'm getting the same problems as Bardez.
Bardez 26.9. klo 9.33 
I'm able to access the Upgrades button, select an upgrade, but no pawns do any work on it. It just sits disabled. I can right click a pawn and it will just add them as a driver or passenger, but no option to perform the upgrade work. Is this a bug or a job that isn't prioritized or maybe a mod conflict?
Tech-Adept Nicolai 25.9. klo 20.16 
I just want to say that I disagree with Ankler just based on the principle that shitty vics fuckin' rule. Eat my copious amounts of chemfuel exhaust, you tier-3 lover.