RimWorld
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Vanilla Vehicles Expanded - Upgrades
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Mod, 1.5, 1.6
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3.469 MB
3 авг. 2024 в 9:22
29 ноем. в 4:57
4 бележки за промени ( преглед )

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Vanilla Vehicles Expanded - Upgrades

В 1 колекция от Oskar Potocki
Vanilla Expanded
111 артикула
Описание
[www.patreon.com]


Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game. This mod introduces a comprehensive upgrade system that allows players to customize and enhance their vehicles using valuable resources.

Here’s what you can expect:

- Tailored Customization: Each vehicle in your fleet can be individually upgraded with unique enhancements, from reinforced armor and engine covers to offroad tires and cargo expansions.

- Impactful Choices: Every upgrade comes with significant advantages but requires strategic resource investment, making your decisions impactful as you develop vehicles suited to various tasks.

- Dynamic Visuals: Upgrades are not just statistical; they also change the appearance of your vehicles, adding layers like armored treads and upgraded exhaust systems that visually reflect your modifications.

- Diverse Enhancements: Choose from a variety of enhancements that boost speed, improve armor, increase cargo capacity, and more, each tailored to different vehicle types, from explorers and haulers to combat-ready tanks.

We’re excited to utilise what Vehicles Framework has to offer, and you can expect more vehicle upgrades to be added to this mod later down the line.




















































Traveller
Mule
Bangbus
Roadkill
Highwayman
Prowler
Bunsen


Scytheman
Wagon
Roadrunner
Snatcher
Bulldog
Tango
Wisent


None of the Tier 3 vehicles are currently planned to have access to the upgrade system. That is because the Upgrade system exists to:

a) Bridge the gap between Tier 1 and Tier 2, making Tier 1s usable and valid in late game.

b) Slightly benefit Tier 2 to make them more specialized in late game.

Tier 3 vehicles are already as specialized and powerful as we like them. As such, upgrades won’t exist to make them even stronger.






This mod has undergone testing, but there may still be issues that you come across. It’s essential that you report any issues related to Vehicles Framework directly to Phil via the Framework mod page - not to me. I can’t fix these issues.

[forms.gle]



Graphics are created by Oskar Potocki.

Code is done by Smash Phil.

Storyteller artwork by vitalii.

Screenshots by Reel and pregazer.

Built on Vehicles Framework by Smash Phil.

(CC BY-NC-ND 4.0)[creativecommons.org]



Q: Where can I find change logs?
A: Check change notes.

Q: Why are there no upgrades to flying vehicles?
A: Upgrading flying vehicles has not been our priority just yet. When more flying-related mechanics make it into Vehicles Framework, we will reconsider our stance.

Q: Why is this a separate mod?
A: Because each upgrade essentially brings a lot of kb of textures - each upgrade is the equivalent to a brand new vehicle, filesize-wise. Use this mod only if your machine can run it.

Q: How do I upgrade vehicles?
A: Simply select a vehicle and press the Upgrades button.

Q: Does it work with existing vehicles on existing saves?
A: Yes it does!

Q: Why no upgrades for boats?
A: For the same reason there are no upgrades to flying vehicles. Other than mounting a gun or increasing speed, there really isn’t anything new and original upgrades can bring to boats.

Q: Can I add it mid save?
A: Yes!

Q: CE compatible?
A: No idea. Ask CE.
Популярни дискусии Всички (3)
42
29 септ. в 8:04
Bug reports
Oskar Potocki
11
29 март в 14:53
Idea for an upgrade
C2H5OH
0
21 авг. 2024 в 4:46
1.4 contitable ?
andrzej tatowski
392 коментара
Xavius преди 2 часа 
Wheee
And it adds 33 people seats for some reason, idk why that number xD

I hope whoever did add it fixes it tho, I wouldn't be upset at having a proper flying party bus for my island nation so I can do long distance prisoner transfers without needing to build a Gravship.
Oskar Potocki  [автор] преди 13 часа 
Someone salty that Cherokee is designed as a cargo helicopter in mind probably went:
'hurr durr it's based on chinook and should hold 50 people inside' and most likely patched it in some completely unrelated mod without even thinking why I didn't allow it to hold more than 2 people.

Good luck on finding it!
Xavius преди 14 часа 
@Oskar Potocki
Thank you for the reply; I'm trying to figure out what added it, because all the other added upgrades you added are exactly as described, but that *one* addition to the Cherokee has me scratching my head. None of the other T3s have customization options, so idk what added this one :/

Anyways, enjoy your games and thank you again for your time and the effort on the mod ^^
Alu 1 дек. в 15:09 
i recall theres afew mods that add new upgrades
turkler?
or maybe aoba has one
Oskar Potocki  [автор] 1 дек. в 12:38 
@qwe5n
Lol what a new low. Am I not allowed to play games because you want some new stuff in yours?

@Xavius
That's not from our mod. Such an option was never here and never planned. I recommend you find which mod is adding it and report it to them.
Alu 1 дек. в 11:37 
Ve gravships and ancient were the main modding focus
Getting uppity about modders playing other games is why some just stay perma invisible
qwe5n 1 дек. в 11:18 
@Xavuis whats going on is that Oskar isnt bothered by this mod being outdated and unfinished
instead hes having some great time in civ7, ark raiders n pax romana
Xavius 24 ноем. в 23:36 
Hey, uhm... I have the Vehicles Upgrades mod installed, and there's now an option for a personnel carry upgrade on the Cherokee, but when I select it, pawns can't do the work. Do you know what's going on there?
Ironpanther617 9 ноем. в 11:19 
as much as i do want you to finish the upgrades mod (hence im here checking) lol respect, glad youre having fun with gravship. The beta test notes look very cool
Oskar Potocki  [автор] 8 ноем. в 13:58 
They are planned. When I feel like making them. Right now I’m having fun doing the gravship mod.