RimWorld

RimWorld

215 ratings
ilyvion's Laboratory
   
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.090 MB
25 Jul, 2024 @ 1:32am
11 Sep @ 9:24pm
25 Change Notes ( view )

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ilyvion's Laboratory

Description
ilyvion's Laboratory is a library/framework mod for use by my other mods to avoid code duplication across my mods. Anyone is free to make use of this as a dependency, but I don't want to promise that things won't break for third parties, so depend on it at your own risk. I'll do my utmost to prevent breakage, though, so there's a very low (but still non-zero) chance you'll be screwed as a third-party mod creator.

Version support

This mod supports RimWorld 1.6, 1.5, 1.4 and 1.3

Source code

Source code can be found on GitHub[github.com]. Report any bugs or feature suggestions/requests on the issue tracker[github.com].

Like my work?
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Feel free to join my Discord server[discord.gg] if you want to talk to me (and other members) about my projects, or just to hang out, I guess. :)
11 Comments
ilyvion  [author] 22 Sep @ 10:00pm 
@veoba: I see that. I don't see why you're posting about it here. None of these errors seem to have anything to do with any of my mods, and certainly not this one.
veoba 22 Sep @ 12:25pm 
Can yo call it a framework because its more fitting to it and for sorting also.
ilyvion  [author] 19 Jul @ 12:53pm 
@BigHeadZach: It's probably *best* if it goes early on, yes. I assume that's true for most framework/library mods tbh.
Big Head Zach 19 Jul @ 12:33pm 
Should this be loaded right after the DLC's? Was getting random errors from other mods relating to methods this one was overriding until I put it right after HugsLib in the beginning.
Thels 19 Jul @ 2:43am 
@ilyvion: Thanks for getting back to me! I'll accept that it is intended, and not worry about that particular warning. :)
ilyvion  [author] 19 Jul @ 1:58am 
@Thels -- not actually a bug, just Rimworld unable to detect that I'm doing something correctly, just a bit out of the ordinary. The word "probably" is pulling a lot of weight there. I have an idea for how to get rid of the message though, but I won't release an update just to remove the warning, so it'll remain until I release a new version for an actual reason.
Thels 19 Jul @ 12:35am 
This mod generates the yellow issue "Type Resources probably needs a StaticConstructorOnStartup attribute, because it has a field <GraphDot>k__BackingField of type Texture2D. All assets must be loaded in the main thread."

Tested with the following modlist:
Harmony
Core
ilyvion's Laboratory
Leutian Kane 29 Jun @ 12:21am 
np
ilyvion  [author] 28 Jun @ 10:59pm 
@LeutianKane Thanks for pointing out the missing 1.6 tag. 🙂