Arma 3
261 oy
M1128 Stryker MGS
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Data Type: Mod
Mod Type: Weapon, Wheeled
Dosya Boyutu
Gönderilme
Güncellenme
329.749 MB
22 Tem 2024 @ 19:03
29 Tem 2024 @ 9:10
5 Değişiklik Notu ( görüntüle )

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M1128 Stryker MGS

Açıklama
The M1128 Mobile Gun System (MGS) is an eight-wheeled assault gun of the Stryker family, mounting a 105 mm tank gun, based on the Canadian LAV III light-armored vehicle manufactured by General Dynamics Land Systems for the U.S. Army.
The MGS program emerged after the 1996 cancelation of the Army's M8 Armored Gun System, the service's planned replacement for the M551 Sheridan light tank.
The MGS was procured in limited numbers. It has been retired since the end of 2022 due to design and operational deficiencies.

Contains 18 4k camouflages.

Please let me know about any bugs you find.

Usage :
- Everyone can use this mod. This mod not intended for only certain group anymore.
- Do not reupload or repack pbo in this mod with your mod pack
- Do not modify and redistribute mod's content without permission from the author.
175 Yorum
Cloo 4 Kas @ 20:33 
Would you consider making any other stryker variants such as the Dragoon in the future?
R3dAlert93 22 Eyl @ 15:11 
Dude, you should take over the RHS mod and make it better with your talent. You're mods are crisp clean and highly detailed.
lemfy  [yaratıcı] 20 Şub @ 6:55 
hi, i don't know where you got this data from, but it's far from real
shadows lod now about 5-6 times smaller than lod0
[EC] HAWK 18 Şub @ 12:16 
I was look on model parameters in builder and have question why LOD 0 have about 14900polys and shadow LOD what should less detailed then visual LOD and this one have 236000polys is any planed some optimalistion in this model? or just triangulate in bledner on LOD 0 and thate all?
lemfy  [yaratıcı] 22 Oca @ 6:20 
Honestly, I've never played with ai in arma and I don't really understand the essence of the problem and how to solve it...
living115 15 Oca @ 19:24 
I did more looking into it this mod , the French armor mod , and the leopard 1a5 doesn’t work at least for me when you spawn in these vehicles empty then after put ai crew in them and try to use waypoints or whatever not with vanilla nato or other mods like cup or rhs these vehicles will only work with the ai when you spawn these vehicles in with a crew which are vanilla nato please look into this and try to fix it please because they are good mods.
living115 14 Oca @ 22:55 
I found a bug or something with this mod and the leopard 1a5 mod both these mods when I have ai in these vehicles and give them waypoints they won’t move the vehicles at all and the only time they move is when they take fire even then sometimes they don’t move only shoot plz try and fix this thanks.
Logo110 16 Ara 2024 @ 6:11 
50.cal for commander is planned?
lemfy  [yaratıcı] 16 Kas 2024 @ 13:07 
not in the plans
[LwJg46] Erebos 16 Kas 2024 @ 10:10 
or is it not possible