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But, when I tried to queue them, the bill would break, and the GUI would break right after.
If I didn't queue them, but tried to have a biofuel refinery constructed and in existence, all job giver ticks on all other benches would break with their work ticks going nowhere.
I'm a bit perplexed where the root of this rabbit hole lies.
Capable of doing highly skilled complex jobs requiring fine motor skills(fabrication, doctoring).
Capable of doing medium skilled jobs requiring creative thought(artistic, intellectual).
Capable of doing low skilled simple jobs with high speed or efficiency(mining, crafting, refining).
Basicly using specific keywords to indicate what kind of jobs they can do(complex, creative, simple) in combination with a indication of how high the skill cap is(highly skilled, medium skilled, low skilled) and whatever makes them special(efficient, high workspeed etc).