Door Kickers 2

Door Kickers 2

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In-Game Camouflage Selector
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Content Type: Equipment, UI, Other
Velikost souboru
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496.207 MB
10. čvc. 2024 v 3.02
19. úno. v 7.46
Poznámky ke změnám (13) – zobrazit

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In-Game Camouflage Selector

V 1 kolekci od uživatele AnthonyDNB
Project ARES: Complete Collection
4 položek
Popis


Overview
This mod adds new slots to the customisation screen, allowing the selection of various brand-new camouflages and clothing options for the vanilla units with custom unit support being possible

In addition to this, you can now access the "SupportGear" slots in the new WIP "SupportGear" area of the customisation screen.

Load Order
To ensure this mod works properly with custom units support (if they have dedicated camo patches) uncheck all of your mods on the mod manager tab. Restart the game. Then check In-Game Camo Selector (must be loaded first always). Then check all of your unit mods (e.g. Marsoc, TFT, Project Ares). Lastly, check all of those mod’s camo mod support patches (e.g. Marsoc - Uniforms).

The rule is: In-Game Camo Selector -> Unit Mods -> Unit Mod Camo Patches.

Note: For mods that edits/replaces the customisation screen they must be loaded before the normal load order (e.g. Tier One Overhaul) but this is often not the case.

Camouflages/Clothing Options
Each unit faction has its own custom camouflages and clothing options which they can wear while equipping their default outfits still being possible.

Rangers:
MutiCam
UCP
DCU
Snow Overcoat
Gillie Suit (Marksman)

SWAT:
Federal Police Unifrom
NMIA Uniform
U.S. Woodland

CIA:
Tiger Stripe w/Jeans (Undercover)
Tiger Stripe
Flannel Clothes
T-Shirt/DCU Combo

Additional Info
With squads made before installing this mod you must select a camouflage/clothing item first for each of your units before loading into a mission or the camouflage/clothing option won't show at all.

If you have any issues or suggestions please also feel free to contact me on Discord:
Discord: anthony_dnb
Door Kickers Discord: https://discord.gg/doorkickers

Known Issues/Bugs
-Equipment and Weapons won't hide when the CIA undercover unit is covert
-The poncho item will hide the CIA BlackOps camouflage/clothing options
(A half-fixed have been made so the poncho will show the default clothing for the BlackOps unit when equipped)

Special Thanks & Credits
Models:
Briz, Uberchad, Sly, Daboboye

Special Thanks:
Levantera - Modified use of his uniform template
Alex51.2 - Description writing help
Uberchad - Helping hand and being there since day 1 XD
Populární diskuze Zobrazit vše (1)
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15. čvc. 2024 v 3.12
Change Log
AnthonyDNB
Počet komentářů: 40
♩ṳṧт Պ✺ℵ!кᾰ 4. říj. v 12.23 
The crowbar and lockpicks selected in this mod are not functioning properly for unlocking and prying open doors. However, when the units are equipped with the original, non-descriptive versions of the crowbar and lockpicks, they work correctly. If this is an issue with the mod, I hope the author can fix it. Thank you.
Masonator 30. zář. v 12.57 
UCP was an Army, not Marine camo, bud. You're thinking of MARPAT.
AnthonyDNB  [autor] 6. srp. v 16.26 
@R e m y Hi mate add me as a friend and i will dm you :steamthumbsup:
R e m y 6. srp. v 13.01 
Yup, that's exactly what I searched for. No idea why it doesn't show in search results. Anyway, I thought I'll ask personally. I created a camo-selector sub-mod for my mod with the help of your mod. I copied your camo textures for my troops. If I could have your permission to publish it, I would publish it. I won't forget to mention you in my credits if you allow me to copy your files.
AnthonyDNB  [autor] 30. čvc. v 11.21 
its anthony_dnb mate
R e m y 29. čvc. v 23.20 
Hi, couldn't find you in discord as @anthonynonstop or @anthony_dnb
Delta Six 1. čvn. v 7.44 
Doesnt work on my Tier One Team.
Mod is loaded as written, it works fine in my vanilla-team, but if i hit the Clothing-Button in my Tier One Team, no Camos etc. are shown.
System32 16. kvě. v 23.27 
"Accidentally" turned the Nowheraki Swat into the Brotherhood of NOD using the NMIA camo pattern, 10/10 "Peace Through Power!" :KaneLives:
Tigris the FUN-gineer 1. kvě. v 16.23 
This disables the "Always show suspicious areas" button, which is a bit of a problem.
Taberone 10. dub. v 16.06 
Anyone else noticing a bug with this mod enabled where the allied Nowhereaki SWAT in the mission "Surrounded" get renamed to Molehill? And the "always show suspicious areas/restricted zones" toggle is also gone from the HUD when playing as CIA.