Total War: WARHAMMER III

Total War: WARHAMMER III

193 betyg
GIS' Orc Guns, Pirate, Warmachine Expansion
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301.787 MB
29 jun, 2024 @ 20:00
12 okt @ 12:06
23 ändringsnotiser ( visa )

Abonnera för att ladda ner
GIS' Orc Guns, Pirate, Warmachine Expansion

Beskrivning
汉化mod:https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3278427032

description:
Ah, orc. Bunch of happy green savages, using their overwhelming number to crush their enemy, then literally poop on their most beautiful structures! Who wouldn't like such a faction? Well, surely those Cathain won't. CUZ NOW, A freebooter who scours around the Cathay east coast, BARBOZZA BLUDFLAGG has arrived! AND HE IZ READY TO KRUMP DA 'UMIE WITH DA BIGGEST WAAAGH ABOVE THE OCEAN!

WHAT'S IN HERE ?!
·An additional faction for the greenskin, also a new legendary lord.
·Two legendary heroes.
·More than 10 new greenskin units, many of them could be recruited directly from the port, even by other greenskin factions.
·A new generic lord with special skill tree and buff
·A new generic hero with special skill tree and buff
·New Horde buildings
·GUNS
·PIRATE
·WARMACHINE

Purpose of the mod
This mod is designed to let greeskin player try a new playstyle -- range main greenskin. So i added tons of new range units and artilleries. So if you are a greenskin player, and looking for something new to enjoy, this one for you boss!

IS THIS LORE ACCURATE?

NO! In fact, all content in this mod is not in any lore, I just use my Big fikin' skill to create such factions and all these units, cuz I can, and it's fun to do so.

Need victory condition overhaul and mixer to work, it is IEE compatible, but not Old World or Chaos Realm compatible.

My man, why bother with the lore when you can just enjoy killing humie? The key of this game is to have fun! Let the greentide roar, let us chop those skinny dragons like dishes, LET DA GREAT GREEN FLOW OVER THE GREATEST EMPIRE! WAAAAAAAGH!!

WHAT’S NEXT?
-Imported Campaign Mechanic
-overhaul of certain units
-More guns, more pirates, more warmachine, MORE WAAAAAAGH!!
116 kommentarer
Lost2Insanity 1 timme sedan 
Crazy mod you got here, I unfortunately wasn't aware of this before today otherwise I would of communicated with you beforehand.

I do not come out of my shed often to browse the workshop.
Krakenous 2 timmar sedan 
Damn that was fast! Great job thank you :WH3_clasp:
REITERPALLASCH 2 timmar sedan 
Excellent thanks dude
GIANT IRON SKELETON  [skapare] 2 timmar sedan 
OK now I hace fixed the issue, the bloodsail fleet will spawn in southern Cathay and replace cluster eyes instead, so yeah, now compatible with we'z special:waaaghsbt:
@Krakenous
@REITERPALLASCH
@Ebonhearted
Ebonhearted 3 timmar sedan 
i'd love a compatibility patch with the newest we'z special blue viper mod
REITERPALLASCH 4 timmar sedan 
It's because they both replace the blue vipers faction. Maybe you could put them somewhere else? Or somebody can make a compatibility patch.
REITERPALLASCH 4 timmar sedan 
Yeah the newest update to we'z special overwrites this mod. When you go to select the faction lord it's merged with the Blue Vipers faction they just added.
Krakenous 5 timmar sedan 
Unfortunately, with the latest update to "we'z special all-in-one" where the Blue Vipers tribe has been added, this mod unfortunately overwrites them or vice versa, I think you are using the same faction key maybe? I'm not sure, but, just wondered if some kind of compatibility would be possible somehow?
GIANT IRON SKELETON  [skapare] 9 okt @ 23:30 
@SFH thank you!