边缘世界 RimWorld

边缘世界 RimWorld

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New Anomaly Threats
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Mod, 1.5, 1.6
文件大小
发表于
更新日期
12.920 MB
2024 年 6 月 24 日 下午 3:51
11 月 30 日 上午 2:15
46 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

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New Anomaly Threats

在 GoGaTio 的 1 个合集中
My mods
8 件物品
描述
About
This mod adds new entities to Anomaly DLC. They all are in fact threats, but some have useful abilities or benefits.
There also one new research, new incidents and Void Awaikening ending addition.
Codex entries:










!!!1.5 is patched for CE, 1.6 CE patch is unstable, since CE updates a lot!!!
Report any issues in dicussion or comments.

Feedback
If you want to help with translations write in comments and i will accept your translation, because for translating is a llarge amount of work.
If there any bug or issue also write about it! (If it is bug, please add log with errors or other info)

Also try my other mods:
Feeding Work Type - if you want to divide feeders from doctors and wardens
Lost Factory's Mechanoids - if you want more mechanoids and their features
Mechanoid Upgrades - if you want to make your mechanoids even better
热门讨论 查看全部(6)
30
11 月 3 日 下午 1:08
Suggestions and new entities ideas
GoGaTio
5
10 月 16 日 上午 5:33
置顶: Bug report
GoGaTio
14
4 月 28 日 下午 1:06
About anomalies(spoiler)
GoGaTio
223 条留言
Raith 11 月 21 日 上午 7:19 
where do I find or make the shard upgrader?
Tybo 11 月 16 日 上午 1:08 
I love the new anomaly threats! But I have to say, I'm running a low tech colony and having the rusted army show up with assault rifles does break the immersion a bit... I've used cherry picker to take out the assault rifles but it doesn't seem to do anything about the rusted army showing up with them
GoGaTio  [作者] 11 月 7 日 上午 7:12 
@Chronos found a solution, will update mod soon, thanks for report
Chronos 11 月 6 日 下午 10:29 
@GoGaTio after updating to the latest version, it seems incompatible with "RPG Style Inventory Revamped"(https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2478833213) , causing that mod textures go missing.
Tried to create a texture from a different thread.
...
[RPG Style Inventory Revamped, Sandy_Detailed_RPG_Inventory.dll] Sandy_Detailed_RPG_Inventory.Sandy_Utility..cctor()
...
[New Anomaly Threats, NAT.dll] NAT.PatchMod..ctor(Verse.ModContentPack content)
GoGaTio  [作者] 11 月 6 日 上午 11:13 
@Warachia fixed:steamthumbsup:
Warachia 11 月 6 日 上午 7:35 
@GoGaTio
Cool (They seem to be missing texts though. Letters are showing stuff like "NAT_CreateRustCompleteText_Success").
GoGaTio  [作者] 11 月 6 日 上午 3:50 
@jucardi yep, there is new research that allows to perform advanced ritual to create rusted soldiers
jucardi 11 月 5 日 下午 5:41 
any new research related to these new threats?
Victoria on Fire 10 月 26 日 下午 8:08 
Indeed, rusted armies are nonstop. I do have rusted entities contained on base though... Are they trying to rescue it? That's actually pretty cool if that's what it is.
GoGaTio  [作者] 10 月 26 日 下午 1:38 
@apollodown do you have rusted mass or other rusted entites contained on your base?