Europa Universalis IV

Europa Universalis IV

208 valoraciones
Modifiers sorting and coloring
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19 JUN 2024 a las 6:16 a. m.
21 JUN 2024 a las 3:13 a. m.
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Modifiers sorting and coloring

Descripción
This mod sorts and dyes Modifiers, while classifying them to make them look more standardized.
38 comentarios
Chaotica 23 JUL a las 5:15 a. m. 
Hi author,
Can I integrate your mod in my mod Better Overpowered Byzantium? I really like the concept. I will include you in the description.
aboxorox 11 JUL a las 9:35 p. m. 
I was working on a patch for Anbennar & UI a la Artemis [Anbennar Compatibility] and found two things I figured I'd share to help anyone looking to do the same such as on previous comments:

Artemis does 2 things to partially break this mod:
1) ...\interface\core.gfx replaces a line under textcolors = { that used to have the below, it needs to be added back in since this mod uses it:
V = { 250 182 255 }
2) ...\localisation\replace\gov_modifiers_l_english.yml overwrites several changes this mod makes, this file can be safely removed or patched out.

Making these 2 changes has fixed all the compatibility issues I could find.
AlexD 18 FEB a las 4:20 a. m. 
感谢!刚刚搞错了,以为会有那个黄色感叹号~
Legnica6742 1 ENE a las 12:46 a. m. 
can you make it compatible for artemis ui mod? orange military bonuses appear white
Fenikkusu 24 NOV 2024 a las 2:27 a. m. 
Hello, I have created a small program to retrieve the game's translations and use them to translate the mod into different languages. May I share you the Spanish, French, and German files I made?
FrenchDonut22 21 OCT 2024 a las 4:51 p. m. 
so much easier to read :navy_hoi:

thanksssss
307766987  [autor] 24 AGO 2024 a las 3:19 a. m. 
ok @YA_OAO
YA_OAO 23 AGO 2024 a las 9:04 p. m. 
Hi, I would like to translate this mode into Traditional Chinese. Would it be possible to get your permission to do so?
autsnob 16 AGO 2024 a las 12:45 a. m. 
кайфовый мод надо сделать русификатор
Dante 1 AGO 2024 a las 2:59 p. m. 
Can we get the sorting without the colouring? I find the colours are making it harder to tell what effect goes to what scope as the scope (global, region, area, province) is coloured the same way as some of the effects, while without the mod the scope is golden and the effects white making it easier to understand at a glance. If you want to see this issue in-game, I recommend checking out great projects.