Europa Universalis IV

Europa Universalis IV

208 ratings
Modifiers sorting and coloring
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
356.467 KB
Jun 19, 2024 @ 6:16am
Jun 21, 2024 @ 3:13am
2 Change Notes ( view )

Subscribe to download
Modifiers sorting and coloring

Description
This mod sorts and dyes Modifiers, while classifying them to make them look more standardized.
38 Comments
Chaotica Jul 23 @ 5:15am 
Hi author,
Can I integrate your mod in my mod Better Overpowered Byzantium? I really like the concept. I will include you in the description.
aboxorox Jul 11 @ 9:35pm 
I was working on a patch for Anbennar & UI a la Artemis [Anbennar Compatibility] and found two things I figured I'd share to help anyone looking to do the same such as on previous comments:

Artemis does 2 things to partially break this mod:
1) ...\interface\core.gfx replaces a line under textcolors = { that used to have the below, it needs to be added back in since this mod uses it:
V = { 250 182 255 }
2) ...\localisation\replace\gov_modifiers_l_english.yml overwrites several changes this mod makes, this file can be safely removed or patched out.

Making these 2 changes has fixed all the compatibility issues I could find.
AlexD Feb 18 @ 4:20am 
感谢!刚刚搞错了,以为会有那个黄色感叹号~
Legnica6742 Jan 1 @ 12:46am 
can you make it compatible for artemis ui mod? orange military bonuses appear white
Fenikkusu Nov 24, 2024 @ 2:27am 
Hello, I have created a small program to retrieve the game's translations and use them to translate the mod into different languages. May I share you the Spanish, French, and German files I made?
FrenchDonut22 Oct 21, 2024 @ 4:51pm 
so much easier to read :navy_hoi:

thanksssss
307766987  [author] Aug 24, 2024 @ 3:19am 
ok @YA_OAO
YA_OAO Aug 23, 2024 @ 9:04pm 
Hi, I would like to translate this mode into Traditional Chinese. Would it be possible to get your permission to do so?
autsnob Aug 16, 2024 @ 12:45am 
кайфовый мод надо сделать русификатор
Dante Aug 1, 2024 @ 2:59pm 
Can we get the sorting without the colouring? I find the colours are making it harder to tell what effect goes to what scope as the scope (global, region, area, province) is coloured the same way as some of the effects, while without the mod the scope is golden and the effects white making it easier to understand at a glance. If you want to see this issue in-game, I recommend checking out great projects.