Arma 3
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E.P.S.M Exomod Ace Loadout compatibility Fix
   
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Data Type: Mod
Mod Type: Equipment, Weapon
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27.300 KB
20 mei 2024 om 17:02
2 jun 2024 om 14:11
4 wijzigingsnotities (weergeven)

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E.P.S.M Exomod Ace Loadout compatibility Fix

In 1 verzameling van technonine
Nine's E.P.S.M Exomod tweaks
7 items
Omschrijving
This is a patch for the EPSM Exomod that fixes the bug where the exosuits do not want to save if you are using ace arsenal. This sadly breaks the shinigami stealth suits so I kept the normal version with the stealth ability and the [player version] which can be saved in the ace arsenal (but stealth does not work on it). I hope to fix that in my "More settings please" mod (https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3250106144) at some point and come back to this, but not now.

do NOT use this mod if you are also using E.P.S.More Exosuit Backpack Space as the two are not compatible. Use E.P.S.More Exosuit Backpack Space (Ace loadout fix) instead

Note: I am not related to the original authors. E.P.S.M ExoMod is owned by PhטeŅîх and WebKnight. All credits go to them.
Shoutout to @C12H4Cl4O2 who helped me debug this mod!
3 opmerkingen
technonine  [auteur] 2 jun 2024 om 14:14 
Stealth suit has been fixed, with the soft dependency on the exomod (you can use this mod without that one, but then the stealth suit does not work anymore).
technonine  [auteur] 28 mei 2024 om 14:12 
all suits except the stealth suits should be fixed now :D
technonine  [auteur] 27 mei 2024 om 17:03 
Its a known issue that this doesnt save ace loading for all suits. I am currently looking for a fix. If you come across a specific exosuit that does not save properly, leave a comment here and Report the name of the specific exo suit(s). E.G. "Exoskeleton WX-3 Jetpack (Tan)"