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Rapportera problem med översättningen










This happens when multiple players loading at the start of a round at the same time. Players load into the round one by one may have a chance to get everyone into the round.
The server error log shows:
[NT Pharmacy] Failed to write an event (ID: 3948) for the entity "tablet (ID: 14132)"
{Failed to write a ChangeProperty network event for the item "tablet" (Object reference not set to an instance of an object.)}
at Barotrauma.Item.ServerEventWrite(IWriteMessage msg, Client c, IData extraData) in <DEV>/Barotrauma/BarotraumaServer/ServerSource/Items/Item.cs:line 129
at Barotrauma.Networking.NetEntityEventManager.Write(IWriteMessage msg, List`1 eventsToSync, List`1& sentEvents, Client recipient) in <DEV>/Barotrauma/BarotraumaShared/SharedSource/Networking/NetEntityEvent/NetEntityEventManager.cs:line 37
Does this mean the mod needs to be updated?
@Azure Done
@Mad I will add more talent compatibility it’s just slow given how many things there is to do with neuro