RimWorld
1,085 értékelés
Giddy-Up 2 Forked
11
7
2
2
2
   
Díjazás
Kedvenc
Kedvenc
Törlés
Mod, 1.4, 1.5, 1.6
Fájlméret:
Közzétéve:
Frissítve:
1.050 MB
2024. máj. 13., 14:40
júl. 21., 17:34
11 változásjegyzék ( megnézés )

Feliratkozás a letöltéshez
Giddy-Up 2 Forked

Leírás
Giddy-Up 2 Forked

Temporary version of Giddy-up 2, until official version is updated.

OwlChemist has been inactive for some time, and so it doesn't seem like the official version will get updated. I will try to keep the mod working, but I do not intend to add new features. If anyone is interested in taking over the mod officially, feel free to leave a comment or ping me on Discord.

All credits go to psteamcommunity.yuanyoumao.com/id/owlchemist and Roolo.

See original mod here, and don't forget to support the original mod authors.

Change notes
See change notes section of workshop item on steam.

Known bugs/Incompatibilities
  • Yayo's animation : animal models don't rotate. Fix : Disable animal animations
  • Giddy-Up 2 : Won't be able to kill pawns if original mod is installed. Fix : Unsubscribe from original mod
  • Biomes! Prehistoric : Warning in log, pawn position on back of Quetzal and Pteranodon are a little weird. Fix : Can be safely ignored.
  • Allies are helpful : Reported as not compatible

Bug reports
To report a bug, please leave a comment below and include a HugsLib log (CTRL + F12 while the game is running, and then paste the URL in your comment.)

Github[github.com]

If you need to contact me, do it through Discord : @clocknot[discord.com]

Original mod description
This is a renovated, overhauled fork of Giddy-Up, developed with permission from the original author Roolo. It's an all-in-one, containing all the modules in a single mod, internally modularized within the mod options. Giddy-Up allows pawns to ride animals around on the map, or even use them as battle mounts.
Népszerű témák Összes megnézése (2)
11
szept. 21., 10:00
1.6 bug
moo
3
okt. 2., 8:04
Animals not attacking
aw0833
335 megjegyzés
The Toucher okt. 3., 11:17 
Does this include Giddy Up Caravan?
Nar szept. 29., 20:45 
Even with the Battle Mount option enabled, the animals don't attack together. Has anyone solved this problem?
Sonder00 szept. 26., 21:11 
How do I make megaspiders rideable?
Pasaway szept. 26., 8:25 
@Decimus Magnus: There is a way to keep colonist from riding animals off into space.... Have you tried using zones to make space a non-ridable area. See the original mod pictures.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2934245647
Lithe szept. 25., 11:57 
For some reason, this mod prevents hybrids (or one kind at least) from VFE: Genetics from following their handlers :[
Decimus Magnus szept. 14., 20:28 
I wish there was a way to keep colonists from riding animals off into space. I'm playing a Save Our Ship 2 run, and my big wolves keep dying haha! I keep resurrecting them, but still...
Potato szept. 11., 16:16 
@Bongwater - This happened to me for another mod and I just generated it again and it worked fine. Try that.
Hanz szept. 9., 2:02 
Is there any way to shift how pawns are drawn on individual animals on a user end? As an example, my pawns ride Medieval Overhaul griffons on their wingtips or the tip of their tail.
Bongwater szept. 8., 23:53 
this mod has a bug on my end, it makes it so some factions (like the empire) dont spawn when i generate a new world.
DocHolliday szept. 3., 22:39 
Is there a way to stop the mount accessibility settings from resetting everytime a save is loaded?