RimWorld

RimWorld

1,083 hodnocení
Giddy-Up 2 Forked
11
7
2
2
2
   
Ocenit
Přidat do oblíbených
Oblíbeno
Odebrat z oblíbených
Mod, 1.4, 1.5, 1.6
Velikost souboru
Přidáno
Aktualizováno
1.050 MB
13. kvě. 2024 v 14.40
21. čvc. v 17.34
Poznámky ke změnám (11) – zobrazit

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Giddy-Up 2 Forked

Popis
Giddy-Up 2 Forked

Temporary version of Giddy-up 2, until official version is updated.

OwlChemist has been inactive for some time, and so it doesn't seem like the official version will get updated. I will try to keep the mod working, but I do not intend to add new features. If anyone is interested in taking over the mod officially, feel free to leave a comment or ping me on Discord.

All credits go to psteamcommunity.yuanyoumao.com/id/owlchemist and Roolo.

See original mod here, and don't forget to support the original mod authors.

Change notes
See change notes section of workshop item on steam.

Known bugs/Incompatibilities
  • Yayo's animation : animal models don't rotate. Fix : Disable animal animations
  • Giddy-Up 2 : Won't be able to kill pawns if original mod is installed. Fix : Unsubscribe from original mod
  • Biomes! Prehistoric : Warning in log, pawn position on back of Quetzal and Pteranodon are a little weird. Fix : Can be safely ignored.
  • Allies are helpful : Reported as not compatible

Bug reports
To report a bug, please leave a comment below and include a HugsLib log (CTRL + F12 while the game is running, and then paste the URL in your comment.)

Github[github.com]

If you need to contact me, do it through Discord : @clocknot[discord.com]

Original mod description
This is a renovated, overhauled fork of Giddy-Up, developed with permission from the original author Roolo. It's an all-in-one, containing all the modules in a single mod, internally modularized within the mod options. Giddy-Up allows pawns to ride animals around on the map, or even use them as battle mounts.
Populární diskuze Zobrazit vše (2)
11
21. zář. v 10.00
1.6 bug
moo
3
před 21 hodinami
Animals not attacking
aw0833
Počet komentářů: 334
Nar 29. zář. v 20.45 
Even with the Battle Mount option enabled, the animals don't attack together. Has anyone solved this problem?
Sonder00 26. zář. v 21.11 
How do I make megaspiders rideable?
Pasaway 26. zář. v 8.25 
@Decimus Magnus: There is a way to keep colonist from riding animals off into space.... Have you tried using zones to make space a non-ridable area. See the original mod pictures.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2934245647
Lithe 25. zář. v 11.57 
For some reason, this mod prevents hybrids (or one kind at least) from VFE: Genetics from following their handlers :[
Decimus Magnus 14. zář. v 20.28 
I wish there was a way to keep colonists from riding animals off into space. I'm playing a Save Our Ship 2 run, and my big wolves keep dying haha! I keep resurrecting them, but still...
Potato 11. zář. v 16.16 
@Bongwater - This happened to me for another mod and I just generated it again and it worked fine. Try that.
Hanz 9. zář. v 2.02 
Is there any way to shift how pawns are drawn on individual animals on a user end? As an example, my pawns ride Medieval Overhaul griffons on their wingtips or the tip of their tail.
Bongwater 8. zář. v 23.53 
this mod has a bug on my end, it makes it so some factions (like the empire) dont spawn when i generate a new world.
DocHolliday 3. zář. v 22.39 
Is there a way to stop the mount accessibility settings from resetting everytime a save is loaded?
rats gaming 2. zář. v 19.44 
I have a save with the old Giddy-up! mods installed (the 3 separate ones), but removing it causes my game to completely glitch out (Like it's not properly flushing the render buffer?!). Got any ideas why this might be and what I can do to fix it? I would like to switch to this version, but I can't even remove the old one from my save :(