Total War: WARHAMMER III

Total War: WARHAMMER III

934 ratings
Helper UI
14
10
4
3
3
5
4
4
4
2
2
2
2
2
   
Award
Favorite
Favorited
Unfavorite
ui
Tags: mod
File Size
Posted
Updated
4.578 MB
May 3, 2024 @ 9:26pm
Dec 5 @ 11:43am
24 Change Notes ( view )

Subscribe to download
Helper UI

In 1 collection by Klissan
Lucky Dice
3 items
Description
You may now circle through postbattle results (kills, dmg, value) by Left Clicking on unit's label.

Checkout tooltips too! Detailed stats, applies fatigue effects to ui values, spells wom costs plus countless QoL improvements and more features to come!

Built-in localisation support:
* English
* Russian (Русский) - локализация встроена в мод
* (next update) Simplified Chinese (简体中文) by Wyccc <submod>
* (next update) Korean (한국어) by Normalization <submod>

If you want to add a new language - refer to localisation thread.

Known mod's issues/bugs:
* Entity hp for siege engines is not correct
* Units with transformation double-counted in Army Value stat
* Army's damage doesn't count damage from global abilities

CA's API bugs:
* Splash Attack's Target Size is always null
* CcoBattleArmy's RealmOfSouls methods are always return values for player's faction
* MaxHealthPercentCanReplenish is bugged for multi-entity units

Even More Stats:
All Stats Meaningfully Revealed


Mod Compatibility
Should be compatible with all UI mods which don't edit battle UI - as it's only current focus of this mod.
Compatible with Just Good UI mods as of May 3rd 2024.(5.0)
High Resolution UI improvements - as of May 3rd 2024 (5.0)
If some mods are not working with this mod - please report it in the comment or bug reports thread.

Some features require submods or integration to work correctly with overhauls:
* Fatigue effects
* Armour resistance calculation

Multiplayer Ladder
A friend of mine developed a ladder hosted on discord server for land/conquest/domination battles and one special random mode. You're welcomed to join:
https://discord.gg/nddXujdJvz

Credits & Special Thanks
Creative Assembly - Supporting, enabling mod creation, and investing resources into competitive multiplayer
Da Modding Den[discord.gg] - Essential Hub for Modding Total War
Frodo[github.com] - Rusted Pack File Manager (RPFM)
Drazhir - for helping with CCO API
Ałchemist - for helping with icons
Risum, [VM] Crabling, [VM] Komerdinner, [SUNTZU] Mistrzu, Alrik Ral - for using my mod in their casts and providing feedback



Popular Discussions View All (5)
37
Oct 20 @ 2:40pm
Feature requests
Klissan
23
Dec 10 @ 8:37am
Bug reports / Compatability issues
Klissan
6
Sep 9, 2024 @ 8:44am
Localisation
Klissan
311 Comments
The Dutchman Dec 10 @ 10:21am 
Too stupid is right. Learn how to read
Khazukan Kazakit-ha! Dec 7 @ 7:30pm 
it's literally just me.
i have no idea how i would even do that.
i am way to stupid for that lol.:WH3_greasus_rofl:
GReaper Dec 7 @ 6:26am 
spanish??
glospey Dec 6 @ 10:32pm 
Khazu is an AI and/or spammer. It's posted that exact query on at least 20 mods in the last day. Like yours, those other mods also make it obvious to anyone who bothers to read the description or look at the screenshots.
Khazukan Kazakit-ha! Dec 6 @ 9:50pm 
does this mod here fix anything for the vanilla game in particular?
Klissan  [author] Dec 6 @ 8:07pm 
Corruption seems to working for me. Maybe Steam didn't update the mod for you
Kharnagor Dec 6 @ 6:01am 
thank you for the update! only issue seems to be dechala's corruption
pmanfung Dec 5 @ 9:17pm 
感謝付出,加油
Jolc3r Dec 5 @ 7:58pm 
Is it possible to add the penetration value to ammunition display? Like in the tooltip?

It would be useful to see since several projectiles have different penetration values so it's useful to know when I should be enfilading fire

Same for some of the magic projectiles but thats more of a bonus
Crispr cas 8 Dec 5 @ 12:39pm 
The corruption mechanic of Dechala is still broken with the mod enabled