RimWorld

RimWorld

919 ratings
ReSplice: Core
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Mod, 1.5, 1.6
File Size
Posted
Updated
2.663 MB
Apr 30, 2024 @ 1:42pm
Oct 12 @ 2:32am
14 Change Notes ( view )
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ReSplice: Core

In 1 collection by Helixien
Helixiens Creations
14 items
Description
[ko-fi.com]



You can see all changes in the changelog tab!

Current mod version: 1.0.2-Shelley-rev2


More content, bug fixes, etc! This is just the first version, this mod will grow similar to how ReGrowth: Core did.


What is ReSplice?
ReSplice is a mod deeply influenced by the philosophy of the Vanilla Expanded Series and my desire to make rimworld feel more immersive. As well as the fact I love xenotypes and the gene system added by Biotech. Everything added was made to fit or mirror vanilla. From a simple UI texture to a new more complex system,being as performance and vanilla friendly as possible is the main objective we have.

This mod is the Core, which is a requirement for all other ReSplice mods (one day, not just yet), but don't let yourself be fooled by the name. It in itself also adds a lot of new content to your game.

ReSplice is designed to be as lightweight as possible, adding the minimum of new code required for its auditions to work.













These are all the mods we currently support on our end:
  • None as of now


These mods do not work with ReSplice: Core, or aren't recommended to be used together.
  • None as of now


Q: Can this mod be added to an existing save?
A: Yes it can!

Q: Can this mod be removed from a save?
A: It's not recommended, no!

Q: Is this mod part of the Vanilla Expanded Series?
A: No.

Q: Can I add dark archite genes to my xenotypes?
A: No, they are not designed for that. However you can toggle them on for the xenotype editor pre-game.

Q: Does the mod change Rimworlds balance?
A: Yes, it does change Rimworlds balancing to a degree. However every mod does and we are trying to keep stuff balanced, as subjective as balance is.

Q: Mod Options don't work!?
A: Make sure to restart the game! Most options require a restart.


  • Textures are made by ISOREX, OskarPotocki and my humble self.
  • XML and patches are done by me.
  • C# Code done by Taranchuk.
  • Background was made via ChatGPT.
  • Gene repository is based on redundantusage mod.

Rimworld is owned by Tynan Sylvester.

CC BY-NC-ND 4.0[creativecommons.org]

[discord.gg]
Popular Discussions View All (2)
2
Aug 17 @ 10:05am
Suggestions
SKEL
2
May 1, 2024 @ 1:17pm
Couple of grammar/text issues
Cruel Moose
269 Comments
Maximillian_Polarii Nov 21 @ 5:59am 
What the guy below me said, this mod's void touch hediff has compat issues with better void touched and improved void touched
csc001 Nov 21 @ 4:57am 
Thank your mod,Maybe your nice mod have some wrong with Improved Void Touched Fork,Hope some fix.If not please ignose me.Thank you again:steamthumbsup:
Helixien  [author] Nov 20 @ 10:35pm 
@Lowdawg: The only genes added are for the creepjoiner abilities. There are no other genes.
Lowdawg Nov 20 @ 9:56pm 
Is there a place where I can view a full list of the genes added?
Avarice Nov 16 @ 4:25am 
Very good mod!

The dangers of a core mod. Got to the point in a save where I needed to begin mass production of a certain xenogerm. I for the life of me could not find the duplicator! I had altered carbon installed checked all the research than thought. "They must of removed it from the mod, thats too bad" So I searched for an alternative, welp I have my "alternative" alright. Thanks for the mod! time to make some dead calm prisoners.

(this mod was the original source of a building, altered carbon resleeved does not have it as a requirement, didn't realize the source of a building I enjoyed was actually part of a different mod. Happy to have it back)
MeowingSquid Nov 1 @ 1:53pm 
The dark archite harvest ritual doesn't have a proper description. It's just a todo, atm.
Helixien  [author] Oct 29 @ 8:23pm 
Please post a full log.
Killer29687 Oct 29 @ 2:06pm 
Could not resolve cross-reference: No Verse.GeneDef named RS_CubeGospel found to give to ReSpliceCore.GeneExtension ReSpliceCore.GeneExtension

Possible Matches:
[Source: More Creepjoiners]
[File: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3434682604\1.6\Defs\Abilities.xml]

sadge
Killer29687 Oct 29 @ 2:01pm 
sadly "more creepjoiners" are apparently incompatible with this
BigGovernment Oct 27 @ 7:36am 
Any update on adding additional xenotypes?