Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

753 vurderinger
Dramalord
18
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2
2
9
4
2
2
   
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Indholdsbeskrivelser: Diverse indhold med voksent tema
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Opdateret:
333.075 MB
27. apr. 2024 kl. 2:08
10. dec. kl. 22:52
135 ændringsbemærkninger ( vis )

Abonner for at downloade
Dramalord

Beskrivelse
Bannerlords social gameplay is a bit boring I'd say. The clan leaders are the ones defining how much a NPC likes you, marriages are a permanent thing and partners always faithful. Yawn!

This mod provides:
Additional attributes for heroes, such as tension, emotion, trust, mood...
Additional character traits for each hero which affect their decisions
Interaction events such as flirting, dating, affairs, ...
Memories of heroes, which they will react to and talk about
Gossip can spread over the world and destroy your reputation
Heroes will change clans to be with their loved ones, leave clans and be wanderers or even kill each other when enraged
A very detailed MCM configuration for setting up the behaviors to your liking
Supported languages: EN, DE, ES, PT-BR, TR, RU, KO, CHs, IT and FR

Sourcecode is here: https://github.com/steffenkopany/dramalord

So let's describe in details what this mod does:
Heroes will interact with other heroes who are close (same town or army)
Depending on their attraction and trust they will either flirt, or chat.
Those interactions will affect the emotional connection of those heroes, depending on their trait compatibility.
When they get closer, a relationship might be established, like they start dating or are getting friends with benefits.
Whenever they interact, they might be seen by other heroes who will confront them
Depending on the character of those heroes, the reaction differs. They might be OK with it, but they also can freak out.
The player is fully included and can start events, be witness of events or can be caught by others when interaction with heroes.
Married heroes can have multiple other lovers being hidden from each other
Lords, ladies and wanderers (companions) will use those events
Each hero has a different interest, and considers different attributes attractive.
Basically everything is configurable in a MCM menu


Player interactions:
You will find a start for a conversation when you talk to a lord/lady/companion: "... may I occupy a few minutes of your time?

Depending on the status you have with that hero, different conversations are available.

There is a full editor for heros in MCM available for those being impatient.
In this editor you find all heroes you have met (talked to).


I made the code as simple as possible, so feel free to contribute.
You will not use this mod or its code to sell it somewhere! Its free and nothing else.
Populære diskussioner Vis alle (7)
301
8. dec. kl. 4:05
FASTGJORT: Bug Reports
Steven Blaster
3
1. okt. kl. 9:50
marriage ended with talking
Dragons_Chosen
2
8. mar. kl. 9:11
Some Feedback and Ideas
CodeBlack
1.126 kommentarer
GamerGirlDK For 14 minutter siden 
@Steven Blaster Oh I see...... Thank you. I did not know that
phyrBlaine For 5 timer siden 
Is it safe to add this mod to ongoing campaign?
Steven Blaster  [ophavsmand] For 12 timer siden 
@GamerGirlDK: Im talking about the MCM entry "Dramalord Editor" which is only available during a running campaign (because NPCs have to exist). In this MCM menu you'll see a drop down menu showing all NPCs you've met so far during the campaign. Select your NPC of choice and change their attributes below. Done
GamerGirlDK For 17 timer siden 
@Steven Blaster The only option that comes close is the chance of getting caught
Steven Blaster  [ophavsmand] For 17 timer siden 
@GamerGirlDK You have to use the Dramalord Editor in MCM
@Professor Cupcake: They are maybe placeholders. I'm not looking for an artist, this is a non profit mod. Maybe When I have the time I'll render videos in a more realistic style, but I'll use AI anyhow. And you can turn them off in MCM
Professor Cupcake For 18 timer siden 
Are the images and videos just a placeholder? Are you looking for an actual artist?

If not, can there be the option to disable them and instead have native UI for those?
GamerGirlDK For 18 timer siden 
There is no where to turn down jealousy
Alea iacta est For 22 timer siden 
got it thanks man
Steven Blaster  [ophavsmand] For 22 timer siden 
Just pushed 5.0.15:
- Quickfix: MCM option to turn off orphanage

@Alea iacta est: For now you can set jealousy of your spouses to zero in MCM, then they won't care about other spouses/lovers
Alea iacta est 10. dec. kl. 15:55 
is there a polygamy option for this mod im not seeing? Tryna do a Bobby B playthrough and just have like 50 kids with 5 different wives.