Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden









https://pastebin.com/jiX83UiE
The message is from enabling autocast, it happened on first pawn he casted it on
Also there should be an option to turn on target messages in the mod settings, try turning that on
Better Autocasting - <b><i>Please report this</i></b> - Failed to validate VPE_Focus for <color=#D09B61FF>Jarad 'Stolyar' Merlicek</color> on Molppolow (Thing_Human121069) - this is most likely harmless but means that I implemented something wrong.
Of note is the pawn Stolyar was exported/imported from last colony/save to this colony/save with Character Editor at scenario start already having psylink lvl 4.
full log: https://gist.github.com/HugsLibRecordKeeper/eaad2c7858733831f4cd605ada06b911
when an animal corpse is in a "thrall" stockpile, it throws a warning for the enthrall psycast
https://imgur.com/a/s94FOiG
Probably unlikely to happen for the near future
I would really love to have my mages autocast ice spikes and fire balls at range :)