Stellaris
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Playable Fallen Empire
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20 Thg03, 2024 @ 12:06am
24 Thg06 @ 9:05am
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Playable Fallen Empire

Mô tả
Playable Fallen Empire v4.0.*
It works fine with most of the mods.

Can play with any Fanatic Ethic FE as well as Hive Mind FE just like in vanilla.
This mod allows you to continue playing as your own Fallen Empire, after you have won the game via Cosmogenesis Crisis Path.

Can Awaken - Requires 4 Ascension Perks.
Can do War in Heaven - requires 6 ascension perks.

Tampers some of the vanilla FE game files.

Original Twinks Mod - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1613718404

Credits : Twinks, Nikita, and the Stellaris Modding Den
Thanks to @Ste/\m_Pnk42, for suggesting some crucial changes.


ZOFE Twinks PFE Compatibility Patch
Link : https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3201360718

Updated ISBS : Doomsday Mod - here
Thảo luận nổi bật Xem tất cả (3)
40
25 Thg05 @ 3:32am
ĐÁNH DẤU: Bugs
राकेश_आर्य
1
5 Thg06, 2024 @ 2:55am
Keep spawning with an ecumenopolis even without the Elder Race origin.
transing your gender
1
19 Thg04, 2024 @ 10:26pm
Machine Fallen Empire
राकेश_आर्य
185 bình luận
Xenon0529 2 Thg10 @ 2:31am 
Fallen machine empire ship gets into biological.
tannerdeconcini 7 Thg08 @ 7:02pm 
Looks cool. But the starting planet and any planet colonized looses its capital building and that makes it hard to play.
राकेश_आर्य  [tác giả] 30 Thg07 @ 8:46am 
@np4like,
Thanks for the compliment.

The thing at the moment is that the building/district/zones script has no proper documentation at the moment. Most of the major mods (giga, zofe, acot) haven't properly implemented it either.

So I would have to wait for the next major update to resolve the issues.
n4plike 30 Thg07 @ 8:23am 
First, i like the idea and i wished it would work for me but it doesn`t.
Ringsegment no problem -> console helps
overpopulated around 40k most of the time 400k not for me expell my lovly pops to the lower rim, nope
no capital no problem console
no building no income no problem console
to many fleets no problem delete it

fixing it on my own:
hell no i get already a headach when creating a custom building or a system in copy and paste style searching all files for the id`s.

but i must say:
i respect your work with all this scripts and effort you put in this piece of art :)
राकेश_आर्य  [tác giả] 27 Thg07 @ 7:17am 
@zestyukranian,
Yes.
zestyukrainian 27 Thg07 @ 7:09am 
is this compatible with acot or/and giga?
राकेश_आर्य  [tác giả] 16 Thg07 @ 9:53am 
@helaheim,
I have made it so. Please go through the previous comments to understand the same. I may at a later date, change that.
Helaheim 16 Thg07 @ 9:49am 
Every time I use the Elder Race Origin for a custom made empire my home world spawns a ring world section. I've used every starting system and it's the same no matter what.
राकेश_आर्य  [tác giả] 14 Thg07 @ 3:34am 
@Kirbo,
No.
If you are having any problems with a particular load order, please put it in the pinned discussion, "Bugs".

Although, this mod should not have any sort of issues with any mod.
Kirbo Ramsey 14 Thg07 @ 12:44am 
No, I'm playing on the latest version. Are there any compatibility issues this mod has/any specific load order I need?