Caves of Qud

Caves of Qud

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Graven's Grimoire
   
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Type: Library
标签:  Resource
文件大小
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55.992 KB
2024 年 3 月 2 日 下午 9:27
2024 年 12 月 31 日 下午 6:40
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Graven's Grimoire

在 Gravenwitch 的 1 个合集中
The Witches Cauldron
23 件物品
描述
A library to store some tools I am using in my next few mods. This mod contains 0 content for non-modders.

Notice
I am new to C#. There may be massive errors that I have not yet located.

Contents
GrvChargeBasedMutation
inherits BaseMutation
Allows for faster creation of charge based (as in Light Manipulation) type mutations.

MissilePenetrateEvent
minevent
may now be wanted and handled by the Defender of a missile attack

"GrvDefenderHit"
event
Allows the defender to receive information about and influence melee combat. Penetrations, Critical, Damage, etc...

Examples.zip
contains 2 mutations that use the above tools
Force Armor
When your armor is penetrated, negates damage at the cost of charges, up to a cap

Stunning Force
Modification of stunning force to use the charge based system. Also makes the explosion always originate from the player.

Use
All code in this mod may be used without credit or permission

Credits
1.0 Update by Czyrek-Marc
热门讨论 查看全部(1)
1
2024 年 6 月 15 日 上午 9:37
Error in last version
maquis still
3 条留言
alividlife 2024 年 7 月 6 日 下午 8:29 
I just read on your other mod pages about your sabbatical from modding. No worries, and thank you for all of your creations. They were valued and will be missed, and even slightly inspire me to try and fix errors in spite of my inability to read or write.
voido 2024 年 6 月 27 日 下午 1:29 
I keep receiving an error when trying to load this:
=== Graven's Grimoire Errors ===
<...>\steamapps\workshop\content\333640\3172150778\MissilePenetrateEvent.cs(45,26): error CS7036: There is no argument given that corresponds to the required formal parameter 'ParentEvent' of 'GameObject.HandleEvent<T>(T, IEvent)'
flemingluiz 2024 年 3 月 3 日 上午 11:27 
suggestion:make a mod that allows you to defend ranged attacks with a shield.